

The original psychonauts was a cult classic though that got great reviews.
Starfield is in the opposite boat, it doesnt seem to have been a commercial failure, but fan sentiment is really low with the starfield franchise to the point that the hype around a sequel would be nowhere near what it was for psychonauts 2… But this is all my assumption, difficult to find/trust empirical data on fan interest.
Setting an $80 standard for games just means nintendo and MS are telling gamers if they want to play on release, AAA game publishers have their blessing to charge more… Not that they couldnt before.
I really feel like nothing will change. Companies like EA and Ubisoft will continue to tier off content until a full game actually costs $120 on release. They’ve been doing that for years at this point. Sure that includes dlc thats released after launch, but these games are essentially released before they are feature complete, with the DLC beginning development before the game even releases. This content is intentionally tiered off to create the system that seemingly justifies charging $120+ for all of the game’s content.
Games that are feature complete can justify whatever price with whatever their perceived value is. The market levels itself out this way, and games will eventually be on sale for their actual value. Example - Ubisofts Avatar complete edition game is on sale for $20 a year or 2 after release.
Patient gamers here will always benefit, although it is possible we might feel the price floor rise slightly along with the ceiling. That alone is enough to be irritated about…
But at the end of the day, what you will hear everyone say is the same thing we have heard 1000 times: vote with your wallet.