Tony Bark@pawb.social to Games@lemmy.worldEnglish · 2 years agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square21linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 2 years agomessage-square21linkfedilink
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up0·edit-22 years agoThat’s why I put it in quotes.
That’s why I put it in quotes.