I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.
What about you? Are you more into RPGs, shooters, or something else entirely?
Not just my mood, but I have different flavors of favorite.
In terms of nostalgia and all-time enjoyment, hard to beat Ocarina of Time.
In terms of pure “this game is so good”, may have to go with Red Dead Redemption 2. Truly a masterpiece.
In terms of most hours played, Civilization 6 at over 2000 hours.
I like this way of doing it. For me:
Nostalgia and all-time enjoyment, probably Pokémon Gen 2 / Remakes (Silver / Gold / Crystal / SoulSilver / HeartGold). I consider them all one game of different “flavours”. If I had to choose one I’d probably go with SoulSilver. The remakes added some much needed modern conveniences, and having your Pokémon follow you around in the overworld was awesome.
Pure “this game is so good”, probably Elden Ring. Before the DLC I’d probably go with Dark Souls III because of Gael and Friede, but Shadow of the Erdtree blew me away.
Most hours played, Skyrim at over 5,000. HITMAN is in second place at a bit over 1,300.
Oh man, same problem. I can’t decide what I like more there are just too many good ones. The Witcher 3 is definitely up there for me too, but then I think about Red Dead Redemption 2 and how insanely detailed that world is, and I start second-guessing everything. Then there’s Elden Ring, which just blew my mind with how massive and rewarding it felt to explore. But if I want something more casual, I always go back to Stardew Valley or Hollow Knight both just have that perfect mix of chill and challenge. And of course, Mass Effect 2 still holds a special place in my heart. Also, I like to play online pokies from time to time. This page has some pretty cool no deposit bonus options if you’re into that kind of thing.
What kind of games do you find yourself replaying the most? Do you go back to the same favorites, or do you always try to play something new?
The Witcher 3, followed by the Mass Effect trilogy (I consider it as a whole)
And honestly, Cyberpunk 2077 could complete the top 3
But if I have to consider multiplayer games, with 3000+ hours on Warframe (considering I haven’t touched it for years), I guess it could also be considered my favorite (I think I also spent 1000h on ME3 multi)
Any of those three
- Disco Elysium
- Death Stranding
- Outer Wilds
Based list. Outer Wilds in particular chef’s kiss.
Great list. But I love reading trough the reasoning behind the picks. What are yours?
Personally I think outer wilds is a one of a kind game which represents am artistic message about existence that cannot be conveyed the same way in any other medium.
I think the common denominator is a strong / immersive story and universe that appeals to me (big fan of sf), interesting mechanics and gameplay in a way that makes the game unique in its own way, and the artistic approach behind the game, so for each of those :
- Outer Wilds was a fantastic experience that you can only live once, the freedom of exploration is crazy, the feelings you can go through in the span of a single minute make it so memorable, I connected with this game like no other
- Death Stranding I played during one of the lockdowns, and after hiking in Iceland, it was a continuity of these two experiences that felt very personal. It was also my introduction to Kojima games. I found it to be such a premium experience and statement about video games, I loved the insanity of the plot, and once you dug deeper, you find all the artistic inspiration and process that went behind the game, it’s an insane work of interactive art
- Disco Elysium I was already fully on board just learning about the game, I sympathise with the authors, the fact that it started as an rpg campaign, with immense lore behind it, love the art style, the narration, the story and its themes, I haven’t lived in post USSR Europe but the game make me nostalgic/melancholic for a time, aesthetic, struggles I didn’t know
They’re my absolute favourite but some games come close, Inscryption, Pyre, Spiritfarer…
Great points. One think I love about disco is how much expression it gives to the mundane. It’s not about firebreathing dragons but about trashcans. My most intense interaction I’ve had in this game was with a malfunctioning speaker on a office building.
My nostalgia faves are still The Longest Journey and Grim Fandango. My love of stories told with games started here. I do need to think about what my all time favorites are, though. That’s a big question.
oh man, The Longest Journey has been on my todo list for eternities. Ages ago I was being a pixel-peeping-perfectionist and I hated the aliasing on the character models - but now that ScummVM does the game perfectly I really have no reason to wait… but… here we are.
Since the game is dear to you, how about some motivational sales pitch for it? Why should I drop everything else and go play the game right now? :D
One thing I really loved about it was even though the character models were as weird looking as you’d expect from the era, the backgrounds were beautiful and when i played it years later with more modern sensibilities, I still was fond of them. The story took advantage of the fact that the main character was an artist, so there were a number of colorful or visually interesting segments.
The whole experience felt so vast, and even not being a child any more (which can make stories seem vast because of your own imagination), there still feels like there’s a lot to both worlds. And history to characters, just out of view.
It also lives up pretty well to its name. There’s a lot of it. A lot of lore and locations and puzzles. Some of the puzzles are obtuse to the extreme, and silly. There’s one that’s almost legendarily bad, so it has that bit of history if you’re interested lol.
It’s tough to say what’s nostalgia and what’s my preference and what’s genuinely great. You’d probably have to play it to find out!
the character models were as weird looking as you’d expect from the era
Oh sure! Love the lowpoly/pre-rendered backgrounds aesthetic. The aliasing thing I mentioned earlier is just a “petpeeve” of mine, I can’t stand the jagged edges / lack of antialiasing. The rough pixel edges of the modes look so out of place when the pre-rendered backgrounds are so smoothly antialiased.
Though, there’s an argument to be made that when playing in modern high resolution, the character models are a lot sharper than the upscaled/blurry backgrounds :D
Some of the puzzles are obtuse to the extreme, and silly. There’s one that’s almost legendarily bad, so it has that bit of history if you’re interested lol.
I guess same goes for pretty much every point&click adventure game, sometimes you just need to be in the same “headspace” as the puzzle designer to get it, otherwise you just don’t.
But, sure I’m down for some history of a bad puzzle! I love obscure tidbits of old games.
I can‘t really pinpoint one game, it‘s easier for me to list a top 5ish in no particular order (but even then I‘ll probably answer differently in a month from now when I remember games I‘m forgetting about right now). It goes something like this:
Crusader Kings III
Monster Hunter World/Wilds (the latter if it didn‘t run like shit)
Nioh 2
Rocket League (haven‘t played it in years though)
HITMAN
maybe League of Legends if it still was season 7 lol (haven‘t played that in a while either)
Counterstrike 1.6
Dark Souls II (my first soulslike that I played on release with an active online population, so I have the fondest memories of this one, DS1 and its awful PC port was nothing to make fond memories with for me)
Seems like I‘m a competitive/challenging game enjoyer, but not the „1v1 no-hit bosses“-kind, I enjoy all of these games most in coop if they support it. Overcoming challenges together is my thing.
CK3 is really cool. It’s completely spoiled me on games like Civilization now. Being able to play as a person instead of some abstract concept of your empire is so fascinating to me. Things like worrying about how your child’s holdings will look once you die based on succession is fun.
I always thought CIV was „that game“ for me until I played CK3 and realized that what CK3 does was what I had looked for in CIV but had never really gotten
For me it was seeing people say that the character mechanics of Total War: Three Kingdoms were like a watered down version of CK. I hadn’t heard of it before. CK2 was the latest at the time and the UI in it is awful. Luckily CK3 came out soon.
Original far cry. Witcher 3. Baldurs Gate 1,2 and 3 Assasins Creed Ezio games Civ
Cant pick one but based on hours played it would be civ
same deal, favorites change according to mood, but there are overall few mainstays:
Indiana Jones & The Fate of Atlantis.
It’s a childhood favorite I return to every now and then. It’s a point&click adventure, and to me it’s essentially the 4th (and last) Indiana Jones movie. :D
Apart from one or two bad bits the game pulls, it’s otherwise pretty logical from start to finish. 3 different paths from mid to late game, and mostly good voice acting (for the time). I know the game by heart at this point, but still it feels fun to play, every time. Nostalgia-goggles probably play a big part.
kinda spoilery descriptions of said bad bits
- there’s a “puzzle” where you need to go back and forth trading items between 2 characters, until eventually some hint from the recipient drops. Not hard, just… tedious.
- the hot air balloon controls are bad. Not impossible to use, but just imprecise for no real gameplay reason.
- if you didn’t LOOK at one specific Atlantean cupboard’s door, you have no clue how to solve a later puzzle. Though, you can return to the cupboard, but nothing hints there being instructions for the later puzzle on it.
Cyberpunk 2077
I know it’s a divisive game, don’t care, works for me. The bleak vibes of the game just speak to me. Have played it through several times since launch, occasionally still find new things here and there. Not the deepest rpg around, but a good action-rpg with neonlights.
Unnamed Space Idle
I’ve been on this idle/timewaster for way over a year, slow progress raising the numbers all the time. Sure it’s a bit low on gameplay, but absolutely neat little game to occasionally click few times when watching some longform content or so.
Happy to see an idle/incremental here as a lover of that genre. Wish the Mbin side of incremental.social worked, I’d love to participate on !incremental_games@incremental.social or use my account there.
deleted by creator
Morrowind. One of the few games you can fail the main quest by going on a rampage or by selling the wrong item.
The spells in Morrowind are so creative & fun too! Levitate & recall were my favorites.
Night eye is amazing. Don’t even know what time of day it is when that spell is active.
Come on, now…
- Grind to gather resources.
- Make a potion to fortify intelligence
- Make a potion to fortify alchemy
- Drink potions
- While potions are active, make another set of fortify intelligence and alchemy potions, which - as a result of your potion-enhanced intelligence and alchemy skill - now fortified even stronger and longer.
- Repeat steps 3 and 4 a few times to become the smartest god-like being around for an infinite amount of time.
Game-breaking, but I would absolutely do it in real life if I had the option. I want the brains!
definitely Deus Ex
but also The 7th Guest lol
The 7th Guest defined my childhood, along with Quest for Glory I.
I’m obsessed with The 7th Guest lol
Random memory: I put disc two in my new discman when I was super lil and my mind was blown when the entire (incredible) soundtrack started playing.
it’s such a good soundtrack! the in-game MIDIs are great too
BTW, more music…
https://thefatmanandteamfat.bandcamp.com/album/7-11-music-from-the-7th-guest-and-the-11th-hour
https://thefatmanandteamfat.bandcamp.com/album/the-7th-guest-come-back
https://thefatmanandteamfat.bandcamp.com/album/the-11th-hour-come-back
https://error47.bandcamp.com/album/soups-on-selections-from-staufs-infernal-jukebox
https://musicbyjonathan.bandcamp.com/album/the-7th-guest-vr-original-soundtrack
Oh heck yeah, thank you! I like you.
Addendum: my parents wouldn’t let me get The 11th Hour cuz I was 10 :c
I STILL HATE THE CHESS PUZZLES FROM 7TH GUEST AAAAAAA
Addendum2: my partner and I are stuck on a chess puzzle but I know that BrutalMoose did a 7th Guest playthrough that we are now going to watch.
I also have hints here https://youtu.be/T5rBc_T8x2g
Oh you fucking ROCK. I forgot which puzzle we were stuck on, but we’ll boot it back up and check out your hints <3
I can’t believe I beat this game when I was younger, especially without Internet!
I remembered the level skip code waaaay before I was old enough to know what ZAPHODBEEBLEBROX meant hahahaha <3
For me, Elden Ring. I enjoy open world exploration and collecting-heavy games, and I also enjoy soulslikes for the strategic combat and variety of options. So ER was like two of my favorite ice cream flavors combined into one delicious meal.
There’s probably a lot of nostalgia in the choice, but my all time favorite game is Quest for Glory: So You Want to be a Hero. The game was just the right mix of fantasy, adventure and humor for a young me, and I still go back an play it about once a year. A close second is Valheim. It’s kinda my “cozy game”. I find building and exploring relaxing, and there’s enough fighting to keep the game from getting boring.
Oh my god. I NEVER see someone else suggest Quest for Glory in this kind of post, and I am SO HERE FOR IT! I was introduced to it when it was still Hero’s Quest (and EGA) but have played and replayed the entire series many many times over the decades since. Once I managed to get 500/500 puzzle points, by playing a thief that had every skill unlocked and doing all the various side quests.
Perhaps it comes as no surprise that Valheim is also my close second. I’ve got over 4K hours in that one, spread across many characters and worlds, and I just keep going back for more. Heck, I once found a patch of Meadows surrounded on 3 sides by Mountains, and with a narrow strip of Black Forest connecting it the the rest of the island and I build an homage to Spielburg in the middle!
I was introduced to it when it was still Hero’s Quest (and EGA)
This is the version I always play. There’s something just “right” about the EGA graphics and text parser. A clicky interface will never replicate:
Hut of brown, now sit downI feel seen.
I legit mentioned Quest for Glory a second ago, scrolled down, and saw your and their comments. I am so happy.
It’s a difficult question to answer. I personally barely consider Disco Elysium to be a game, more like an interactive story that uses certain game mechanics as grammar elements and punctuation in its storytelling. It’s a novel masquerading as a game. It’s three novels in a trenchcoat. But if we do count it then it is my pick, by a landslide.
Otherwise it’s probably Baldur’s Gate 2. It’s the story game I’ve replayed the most over the years and it was absolutely fundamental in my journey as a gamer, the definition of a formative experience. Even though parts of it are dated now (some clunk is to be expected from a 25-year-old game) I still prefer it to BG3. It’s got a great story, great companions and an all-time great villain. David Warner put in an incredible performance and even all these years later there aren’t many video game villains who have surpassed Irenicus in sheer aura.
I played BG1 and 2 for the first time shortly before the release of BG3, and I just wanted to hear Irenicus talk more.
Disco Elysium, on the other hand, just did not hit for me. The only things I hear about it are praise, but my friends list is filled with people who played it for a few hours, like I did, and stopped, so maybe the dissenters just aren’t so vocal.
Like I said, the game itself on its store page claims to be a “detective game RPG” while in reality I would argue it’s barely any of those things. So a lot of people probably come into it with the wrong expectations. It’s more like a novel about love and loss, about addiction, depression and the past looming over the present like a grey ghost. It’s a story about finding hope in the midst of overwhelming nihilism. As someone who has struggled with all those things it hit incredibly close to home, and was the most meaningful experience I’ve ever had playing a video game.
I don’t think I came to it with many expectations other than that people praised it for the writing, but I found the characters to nearly universally be abrasive and the story delivered via info dumps.
That’s not an inaccurate description. Though context is important - most of the characters know yours through behavior and actions that neither you or the character remember. A lot of the game is playing with how you handle that.
True, but I hated the player character too, and I’d have appreciated a more elegant introduction to the world.
I think that’s another thing as well, a lot of people go in with the idea that you can to some extent “play as yourself” like you do in many RPGs. And they get frustrated when they’re only given stupid or horrible dialogue options like “why would I ever say any of these things?!”. Because the game is actually rather restrictive in terms of roleplay: yes you can choose your flavour and variety of crazy but at the end of the day you’re always Harry, you’re always insane and damaged and you can’t change that.
For me personally, I’m also an utter failure and I hate myself deeply, so maybe that’s why I easily resonated with the protagonist. And in the end, much of the actual story is about dealing with failure, about finding hope amidst despair and about overcoming and letting go of the past.
I’m totally fine with playing a character who is always a shitty person, but when the world was littered with those characters, it was undesirable to spend any more time in it, especially considering my issues with the story’s delivery as well.
I can sympathize with that. The whole game is intentionally bleak and rough, which can be pretty off putting (though it does make the few nice parts exceptionally nice). The devs made a pretty overt choice to focus more on being fairly confrontational art rather than being particularly accommodating to the player.
deleted by creator
Disco elysium is the best book I’ve ever played.
For me Disco Elysium is definitely my favorite of all time if we count it.
If we don’t for some reason, then Hi-Fi Rush is an absolute joy of a game and I’ve loved every second of it. Very obviously a labor of love and far more gamified than Disco Elysium.
Super Mario World - just a fun game. Lots of little secrets and fun to speed run.
Titanfall - I played an absurd amount of this one and really wished there was a 3rd one. 1-2 remind me of the pattern seen in trilogys where 1 sets the stage, 2 deviaties pretty far and polarizes fans and then 3 uses the best of both while trying to feel more like 1. (Mario 1-3, Halo 1-3). My favorites in this pattern tend to be 3 so I’m disappointed I never got Titanfall 3.
Pubg - when it was new. Lost me years ago now but that first 6 months to a year was awesome. So many crazy games and absurd fun.
I loved Titanfall 1 so much. Titanfall 2’s campaign was absolutely fantastic but I didn’t get on with the multiplayer so much.
I actually think that was a “me problem” rather than a problem with the game. I think that I had just had enough of multiplayer shooters as I’ve not played one since.
PUBG died the instant they introduced bots. I uninstalled immediately.
But got damn, while everyone else complained about physics and clothing on the floor, my partner and I had the BEST TIME EVER playing. One of the best games I’ve ever played for sure when it was newer.
I remember one time I was driving them on the motorbike thing with the sidecar with eight others remaining, and we hit an invisible pebble and were ROCKETED into the sky. We did a ton of flips and were laughing together about how we’re absolutely dead. We fell for ages and finally landed… no bounce. Just perfectly on our wheels. The bike was on fire. We were fine. We got out and ran away, only to die when three people were left. But we laughed sooooo hard when we landed totally fine. Insanity.
I miss it so much.
Quick edit: the first time I won in a 1v99, my heart rate hit 185 by the time my watch could calculate, so probably higher. I was vibrating. I had to lie down in bed. It was the most unique feeling a game has ever made me feel.
Yeah, no game has done to my heartrate what pubg did. Absolutely the most intense game I’ve ever played. Wish I could play that again for the first time.











