That works just on Steam’s side I think, the trick would be emulating whatever the game itself asks Steam.
I looked up the video in question, the game’s called Champions of Breakfast and it’s a pretty small $3, so we probably won’t know because nobody gives a shit.
Surely making a local only implementation for tracking Steam achievements is about as hard as cracking some DRM?
There’s literally tools to arbitrarily set and change Steam achievements
That works just on Steam’s side I think, the trick would be emulating whatever the game itself asks Steam.
I looked up the video in question, the game’s called Champions of Breakfast and it’s a pretty small $3, so we probably won’t know because nobody gives a shit.