• Ashtear@lemmy.zip
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    4 days ago

    The writing was already on the wall following the massive successes of Persona 5 and Honkai Star Rail. Expedition 33 had its moment in the zeitgeist, but at this time it’s not clear it will be the massive revenue generator those games are. And that’s the goal for mainline FF.

    That said, SQEX has been very internally-driven for a while now, and their major teams get more excited about developing games with action elements. I’d be very surprised if FF17 returned to turn-based for that reason alone.

    • SCmSTR@lemmy.blahaj.zone
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      4 days ago

      Maybe SE should set aside a smaller team to make FF games that are turn based? Just the zealots and the necessary people. Sure it would splinter the company essentially, but I’d rather them be splintered and still make games that I want to play, then be cohesive and be all animations and bad.

      Personally, due to the roots of FF, I think the core team should be turn-based, and the spin-off titles can be non-turn-based.

      Edit: (Fuck. What am I even arguing against… I don’t even give a shit if they’re turn-based or not, I just want them to be fun again and not shitty.)