I barely noticed the difference from 30 to 60. The screen might be sharper, but my old eyes are not.
I can’t tell if this is a joke or not… The frame rate does not impact the sharpness. It just makes things like panning more clear.
The alternate slower frame rate is going to blur a lot more during the same action. Going from a high frame rate to a low one feels like reality versus a dream you’re having where everything is a little harder to see, but you can’t pinpoint how immediately.
Try playing first person games with a mouse. I get headaches when turning the camera too fast at too low frame rates.
You forgot to add 5% gaussian blur.
Above 60fps is really important if you want to play high ranks in competitive games. Other than that is just cool to have a smoother experience and you won’t miss if you don’t have it.
Strong disagree, the smoothness afforded by high frame rates will make any game where you directly control the camera feel much better to play.
So I guess you would miss because you had it. Basically what I said.
Anyone playing an older game can have it. I used to think Half Life 2 was special because it just felt better to play, more responsive and fluid, but it turns out it’s just a well optimized game with a framerate cap of 300.





