Jeena@piefed.jeena.net to Programming@programming.devEnglish · 10 months agoWhat are you working on?message-squaremessage-square36linkfedilinkarrow-up11arrow-down10file-text
arrow-up11arrow-down1message-squareWhat are you working on?Jeena@piefed.jeena.net to Programming@programming.devEnglish · 10 months agomessage-square36linkfedilinkfile-text
minus-squarececilkorik@lemmy.calinkfedilinkEnglisharrow-up0·10 months agoI can relate. Someday I’ll have an engine so exquisitely engineered that all the games I’ve ever wanted to make will simply fall out of it like a pinata. Until that day comes, I have resigned myself to the endless cycle of building game engines.
minus-squareonlinepersona@programming.devlinkfedilinkarrow-up0·10 months agoIs Godot too bigto contribute to?
minus-squareentwine@programming.devlinkfedilinkarrow-up0·10 months agoNo, I just don’t like it. (I won’t clarify why, because Godot has a bit of a toxic fan base, and I don’t feel like dealing with that)
Just another game engine 🤷
I can relate. Someday I’ll have an engine so exquisitely engineered that all the games I’ve ever wanted to make will simply fall out of it like a pinata. Until that day comes, I have resigned myself to the endless cycle of building game engines.
Is Godot too bigto contribute to?
No, I just don’t like it. (I won’t clarify why, because Godot has a bit of a toxic fan base, and I don’t feel like dealing with that)