cross-posted from: https://lemmy.blahaj.zone/post/43119841
Hello, i was wondering if there are any good indie games on steam to try out. Can be free or paid, i don’t mind if there’s no native linux build either (i play stuff with wine/proton anyways lol) and i don’t mind the genre. I’ve been thinking of trying something new as of recent so i thought i might ask it here.
Thanks!
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Katana Zero
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Stick it to the man (Humorous platformer with a funny story/art style)
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Shakedown Hawaii (Like GTA 1/2 but your a businessman shaking people down for profit)
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Distance (Obstacle Avoidable Racing Game)
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Carrion (You play as a monster trying to escape a facility)
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The Precinct (Be a Cop)
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Chicken Invaders Ultimate
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Wreckage (Homage to Twisted Metal Series)
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Bash Moto (Upcoming Road Rash 95 like game. Can’t wait for it to release!)
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Hypersonic (Upcoming F-ZERO like game)
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Aero GPX (F-ZERO like game)
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Time Loader (3D Platformed/Puzzler with a good story)
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DemonStar - Original Missions (Remastered game of the original shareware, by the original developer)
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Sleeping Dogs (Could you consider it an indie game, I believe not but please try it out its great!)
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Phogs
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Hot Brass (Topdown SWAT game solo or with friends locally or online)
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Two games: Capsized and Cryptark
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Broforce
Edit: Added more games and fixed some typos.
Carrion is so good.
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ive sunk almost 100 hours into Inscryption (deck building roguelike)
I recently released a demo for my action platformer No More Mages! Hope you enjoy if you get around to it, more being added soon.
Demon Tides (3d platformer, Mario Odyssey crossed with LoZ Wind Waker)
Bug Fables (Paper Mario-esque RPG)
Ultrakill (boomer shooter)
Session. Skate Sim (EA Skate but without EA)
Synthetik 1 & 2 (isometric futuristic rouge like)
Vall Halla (cyberpunk bartender visual novel)
Dungeons of Hinterburg (Dungeon crawling RPG with a Persona like social system)
Cairn (mountain climbing sim with a great story)
Tactical Breach Wizards (XCOM style game with wizards and defenstration)
Noita (magic based rouge like with a lot of secrets)
Cassette Beasts (Pokemon)
Signalis (classic Resident Evil/Silent Hill style horror game)
Dredge (fishing, but Lovecraftian)
Tunic (Loegend of Zelda mixed with Dark Souls)
Neon White (movement based FPS with a goal to speedrun short levels)
SUPERHOT (FPS, time moves when you move)
Hell yes another Session player. OP if you like skate games or the Skate series at all, give this one a try. It’s like EA Skate, but even more a PITA because of how realistic it is. I say PITA but I honestly love it. There are tons of settings to tweak the entire experience however you like it, customization and a bit of a story to follow but it’s really just there to teach you how to play.
I haven’t finished Signalis or probably even got that far, but it is very cool and very creepy.
Forgot about Tactical Breach Wizards, would definitely recommend. Superhot is great, superhot in VR is amazing.
mouthwash
I have been really enjoying Songs of Conquest recently.
I got an amazing amount of content per dollar spent on Onirism, a third-person shooter where you play as a 10-year-old girl searching a dream world for her stolen stuffed animal. That premise sounds like it would make for a simple, cutesy kids’ game - but the main inspirations for the gameplay come from Serious Sam and Doom Eternal.
Tyrion Cuthbert: Attorney of the Arcane is one of the standouts of many indie games imitating Phoenix Wright: Ace Attorney’s famous formula. At some point it even got an overhaul to the script of multiple cases.
Motorslice is a new one, most directly influenced by the classic Prince of Persia: Sands of Time series, having you leap around between obstacles to navigate a world of cement and evil construction machines.
Zero Ranger and Void Stranger if you’re into shmups and sokoban puzzle games respectively, and both back to back if you like putting together a puzzle of how the fuck how the two games are related
Mewgenics and Binding of Isaac are both fun pick up and play a round kind of games. The first is a turn based tactics roguelite and the second is a more actiony roguelite
Hypnospace outlaw is fake digital archaeology where you play as a forum moderator in a bizarro 1999 internet where users surf da web during their sleep.
Gunner Heat PC is a great tank sim
Baldur’s gate 3.
And before y’all start downvoting an indie game has nothing to do with budget. As long as it’s not made by a non-major publisher it is considered indie. Just like Mixtape and Expedition 33 are both indie games right along with schedule 1 and balatro.
Just don’t play mixtape. It’s terrible.
As much as I love Larian and BG3, you’d have to have a really narrow definition of “major” if Larian isn’t a major studio since at least DOS2.
It’s never been a major studio. They make a very specific kind of game they publish themselves or through a small publisher. So they’re by definition indie. In fact many people call larian AAA indie.
Personally, I call such studios AA. They are too large to be indies, yet to small to be AAA.
Expedition 33 creators, for example, would also fall under AA, even though they’re a very young studio.
Indie, to me, would be a studio of a couple people, of a one single team. Like with the creators of Hollow Knight. So, it’s about internal structure rather than budgets or involvement of publishers.
Well. Luckily there’s already an established definition of the word indie.
Which is?
I’m asking for 2 reasons: 1st is that I simply don’t know which one you’re talking about as I’ve seen different interpretations of that word. 2nd is that I don’t think people would be arguing as much if the definition was that clear-cut.
And before y’all start downvoting an indie game has nothing to do with budget. As long as it’s not made by a major publisher it is considered indie. Just like Mixtape and Expedition 33 are both indie games right along with schedule 1 and balatro.
I already defined it in my first post.
But here it is again: an indie game is any game made by a none-major publisher.
Examples of major publishers: Activision/Blizzard, Ubisoft, Sony.
Examples of non-major publishers: Larian Studios, Annapurna Interactive, Playstack.
An indie game has nothing to do with budget or how many people developed the game. It is exclusively referring to the publisher.
I just don’t understand how Expedition 33 can be considered indie. They literally have a publisher.
Indie games have publishers. Just like indie bands have labels.
Most of what we’ve called indie has had publishers, which is how we’ve heard of those games in the first place.
Tainted Grail: Fall of Avalon is like Skyrim but with better combat and dar King Arthur themed.
Potion Craft is a game where you run an alchemist shop, entirely stylized to look like medieval paintings.
Buddy Simulator 1984 is a game about a digital companion that likes you too much.
I could give more, but I never see anyone recommend those, and you have a lot of recommendations in this thread already.
Here’s a couple unique ones:
Showgunners - Turn Based Strategy with some great art and setting.
Lonestar - Space based rogue like turn based with a surprisingly intricate combat system.
Project Wingman - Love letter to Ace Combat with a soundtrack that just DOES NOT miss.
Tactical Breach Wizards - XCOM with wizards. Funny as hell.
Battletech - Older title by Harebrained Schemes but still awesome. Giant stompy robots turn based. Great plot too. Actually had the original devs of Battletech on board.
+1 for TBW. It takes all the fun parts if XCOM and ramps it up to 11. The lack of rng turns it more into a puzzle game, but it will always be satisfying defenestrating fools!
Dredge if you haven’t touched it yet … fishing but deeply unsettling in the best way. Short, cheap, stays with you.
Tunic if you want something that genuinely respects your intelligence. Feels like Zelda until it doesn’t.
And if you’re okay with losing sleep, Noita. Just go in blind.
Reventure. Yes, I know Pixelatto passed by some controversies, but the game is still good.















