I couldn’t pick a single one, but I got endless joy from all the Quake mods back in the day. Not just level designs and sprite replacement, but complete weapon changes that made everything different, Quake Kart, Cujo, etc. It seemed the sky was the limit.
Sky UI. Not the same game without it.
So mandatory that mentally I don’t even consider it a mod.
!Wicked Whims!<
Most impressive:
Assetto Corsa Custom Shaders Patch / Content Manager
Tiniest mod which solves biggest frustration:
Heroes of Hammerwatch rejoin mod
Yep. My answer is “CSP/Content Manager” then “every other Assetto Corsa mod.” (Also worth noting Shutoko Revival Project.)
Assert Corsa goes from an ok game without csp/content manager to an amazing game with them.
Antistazi for Arma 3
definitely dremor and close second is shitpostpolice. oh boy my lips are so tired.
Any mod that allows me to play as Amy Rose in any Sonic game.
I’m going to have to go with either the Create mod or Apotheosis, both for Minecraft. Both of them feel like they could just be part of the vanilla game, and at this point it feels wrong and weird for me to play the game without them installed.
I wanted to mention Create too.
There’s a Sonic fan game I like to play called Sonic Robo Blast 2, built on an extremely heavily modified OG Doom engine with a pretty good modding community, and there’s a level pack for it called Sol Sestancia that’s just crazy fun to run through with the Neo Sonic character mod. Getting up to top speed to activate boost mode and trying your best not to slow down or stop so you don’t lose it. So satisfying.
Hoi4 player-led peace conferences. Because the game is literally unplayable without it
P.S: I know this isn’t the type of mod you meant, but often the small fixes are the most important
I wasn’t excluding this type of mod when I asked my question. Small fixes definitely count!
This is going to be a callback, but Ballistic Weapons for UT2004. It completely overhauled the gunplay in ways I’ve never seen replicated. I loved all the extra modes the weapons had and many took a while to learn how to use.
The devs went on to make Viscera Cleanup Detail, so good for them, but I did always wish they made a FPS.
I don’t know if time has been kind or not, but when I discovered Fall from Heaven II for Civilization VI I never launched the base game again.
I think I haven’t played a single skirmish round of Company of Heroes 1 without the Blitzkrieg mod in the past 15 years.
Rimworld multiplayer.
I really want to check that out, but it is incompatible with my favorite mod: Save Our Ship 2. I refuse to give up SOS2 just to play with another human.
Its pretty smooth but I’ve had a lot of desync issues because I have a long list of mods I try to play with.
They do PvP on the mod. Its pretty cool you have 4 teams and each player controls 1 pawn and the fight for objectives and capture and craft their way to victory.
Sven-Coop for Half-Life 1.
I’ve played, almost daily, since the mod was released in January 1999. Over a quarter century. I’ve got admin in a number of servers, so a lot of days I’m just hopping on briefly to make sure the servers are running smoothly and no one is trolling. New maps are still being regularly released, many by people who have been mapping for it for a solid 15-20 years.
No idea of total hours. It wasn’t added to Steam until 2016, but I have multiple thousands of hours logged since then. I’ve got to be over 10-12k hours since the beginning. Easily.
Everything else in my life has shifted. Sven-Coop is my rock.











