Nintendo Store link

Release date is Nov 5 2026. I believe the physical release is an actual physical release and not a game key card.

  • RightHandOfIkaros@lemmy.world
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    1 month ago

    “This will be graphics in 2013.”

    Nintendo really is stuck in 2013, huh? Wonder when they’ll get to the UE5 Slop trend… 2040s maybe?


    “We kept the load screens in some areas to keep the essence of the original game.”

    No dawg, you did that because the hardware required a load screen there. The transitions would have been instant without the animated triforce if it was purely a style choice and not a hardware limitation.

    Absolutely insane that people here still suck up to Nintendo. Holy.

  • Tango@piefed.ca
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    1 month ago

    So it appears to be a 1:1 straight remake, but with modern graphics, better sound and probably some improvements to the UI.

    I’ll be honest though; I preferred how all the characters looked in the 3DS remaster. Oh well; I don’t have a Switch 2 anyway, so it’s not like I was gonna get this either way.

    • iamthetot@piefed.ca
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      1 month ago

      There’s also a dedicated jump button and some other control changes. I have to imagine that will also mean some slight changes to puzzles and stuff that could have otherwise been solved by a dedicated jump button. Unless it will just not work the way I’m imagining it would.

  • popcar2@piefed.ca
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    1 month ago

    Nintendo finally hired that guy!

    Jokes aside, looks pretty good. The faces are throwing me off a lot though. They’re so… weird. I was expecting something closer to breath of the wild than the semi-realistic style. I hope they adjust kid link, at least.

  • wizardbeard@lemmy.dbzer0.com
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    1 month ago

    For anyone lamenting they don’t have a Switch 2, or looking for OoT with QoL improvements for cheaper than whatever Nintendo’s asking price is, there is a free PC port of OoT that will run as fast as your hardware can handle it without messing up gameplay speed etc, has a ton of switchable QoL features, and has mod support for using 3DS (and better) graphics/models. You can even use Master Quest’s edited dungeons with all the benefits of the 3DS version.

    It’s called Ship of Harkinian. All you have to do is provide a copy of the game ROM.

    • Dyskolos@lemmy.zip
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      1 month ago

      Never played the orig (never had a console after the Atari 2600), but as much as I’ve hears of the zelda-games, it’s probably worth a shot?

      A pirated ROM will probably do fine too? Before even thinking of giving nintendo a single Buck.

      Thanks either way!

      • Captain Aggravated@sh.itjust.works
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        1 month ago

        Okay so. A primer on the Zelda franchise:

        Nintendo dislikes video games with stories, and they nakedly hate video game franchises with overall lore. Nintendo wants to make video games that are mechanically fun, “it’s fun to jump on the thing.” “It’s fun to swing a sword ad the thing.” “It’s fun to throw a ball at the thing.” Look no farther than their primary flagship franchise, the Mario series, for games with an excuse plot and highly polished primary gameplay loops. You can tell they truly, madly, deeply resent their secondary flagship franchise, the Zelda series, for being a more narrative driven adventure saga that attracts gamers who like deep overall lore.

        Ocarina of Time is the most important game in the Zelda series’ deep overall lore.

        • TallonMetroid@lemmy.world
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          1 month ago

          The best example of this mentality is the release of the Hyrule Historia timeline, immediately followed by Aonuma going “sure we’re totes paying attention to the timeline for BOTW, so it’s totes obvious where it should be”, before eventually admitting that they did nothing of the sort.

          • Captain Aggravated@sh.itjust.works
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            1 month ago

            To be fair to Nintendo, they painted themselves into a corner.

            The first game was supposed to capture the feeling Myamoto had when exploring the woods near his home as a kid, so it has an excuse plot about collecting magical plot tokens on a quest to rescue a princess from a monster. It did well enough to get a very dissimilar sequel, because Nintendo also hates sequels. Myamoto always wants to do something new, he always resists making more of a good thing.

            The third game, A Link to the Past, returned to the top-down dungeon crawl, but there was room on the cartridge now for some NPC dialog, so they wrote some backstory. And they got a little carried away becuase they wrote a creation myth, a deep backstory of the kingdom, a villain, and the design document of the rest of the series. The fourth game, Link’s Awakening on Gameboy, is canonically a dream. It all happened in Link’s head.

            The fifth game, Ocarina of Time, is a prequel, they made a game out of A Link to the Past’s fluff text. Fans went fucking nuts for it. The sixth game, Majora’s Mask, is a game made on a strict one-year deadline, it has themes of constantly ticking clocks and impending doom. Write what you know, boys.

            The Oracle games are side stories that don’t effect the overall story, Wind Waker is the way it is because Myamoto went on a vacation to the beach and liked it, see also Mario Sunshine. Minish Cap is a distant prequel that takes place before OoT, and then Twilight Princess came out, made almost entirely to address the backlash against the cartoony art style of Wind Waker and to a lesser extent Minish Cap.

            Nintendo sold the Wii on its motion control gimmick. Twilight Princess was a launch title for the game, but TP was designed for the Gamecube and they just mapped wiimote swipes to button presses. They took the rest of that long console generation to develop Skyward Sword with actual motion controls, and it was yet another distant prequel even predating Minish Cap.

            It’s the 2010s by now. Youtube exists, and fans are starting to make video essays about the sprawling, self-contradictory series and trying to form it into a cohesive whole. Detecting a merchandising opportunity, Nintendo releases Hyrule Historia, a nearly 300 page hardcover book that among other things contained the officially sanctioned timeline of events: The timeline splits into three separate parallel realities at Ocarina of Time, meaning some of the biggest entries in the series to date: A Link to the Past, Wind Waker and Twilight Princess, had nothing to do with each other.

            One 3DS sequel to ALttP later that largely takes place in yet another alternate reality, and they come out with Breath of the Wild, which is deliberately nowhere on the timeline and contains details established in all three split realities, followed by Tears of the Kingdom which retcons even Ocarina of Time out of existence.

            TL;DR: The story of the Legend of Zelda series is best summed up by its main character, Link, when he said “Hep! Hap! HEEEEEYAH!”

      • queerlilhayseed@piefed.blahaj.zone
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        1 month ago

        I think so, I think Ocarina of Time earns its high esteem, and Ship of Harkinian irons out a lot of the QoL issues that make the original annoying, like being able to toggle boots without going into the menu.

        After you finish OoT I’d recommend running Majora’s Mask via 2 Ship 2 Harkinian as well. It’s less popular than OoT but every bit as good, I think. I can’t pick just one, but if I had to pick a “#1 favorite video game of all time”, Majora’s Mask would be a finalist. It’s really good.

        • Dyskolos@lemmy.zip
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          1 month ago

          Thanks man, will do! As there were tons of Zeldas: it’s a finished story I can even follow without knowing any other title? I assume so, also assuming it’s not just great gameplay but also great story.

          • wizardbeard@lemmy.dbzer0.com
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            1 month ago

            Each game is meant to playable as a standalone thing, any direct storyline continuation from previous titles is covered in the game itself. Technically Ocarina of Time and Majora’s mask are a pair with MM as the sequel, but either can be played alone with no real loss of context. MM does build on gameplay of OoT though.

            It’s not a spoiler to say that across the game series it’s generally a plot about some reincarnation of the three central figures of Link, Zelda, and Ganon. There’s often implied reincarnations of other characters too across multiple games, but that’s mostly just callback fluff for fans. There’s one game set first in the in universe timeline that sets up the impetus for the reincarnation cycle, and one game that splits the timeline into a few branches based off three different interpretations of the ending of that specific game.

            The two main newest ones, Breath of the Wild and Tears of the Kingdom, are a two-fer as well, and are a new timeline or convergence of the split timelines depending on who you ask.

            For a first time player, don’t worry about it. Whichever game you play will give you what you need to know. Any understanding of the “grand series plot” just adds some extra oomph to scenes in later released games than OoT and MM.

          • gartheom@lemmy.world
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            1 month ago

            Most Zelda games are completely standalone and can be played in any order without really having any overlapping story. I think technically Majora’s mask is a sequel to Ocarina of time but you don’t need to play them in that order.

          • Captain Aggravated@sh.itjust.works
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            1 month ago

            Each game can stand on its own. Nintendo is well aware that its audience will always include children playing their first Zelda game on their first console.

            If any of the games refer back to a previous one, it will almost always be Ocarina of Time. OoT depicts the origin story of the series’ main villain, so the boss fight at the end of that game marks the “Year Zero” for the series kind of the way the Battle of Yavin does in the Star Wars fandom.

            Because Ocarina of Time involves time travel, it actually forks the timeline into three paths: Link is defeated, Link defeats Ganon and the timeline continues from there, Link travels back in time to prevent Ganon from rising to power in the first place. Later a fourth branch was established: Prequels, set before the events of OoT.

            At least one game is a fever dream, at least two games take place in other, faraway kingdoms, at least one game can be interpreted as a fever dream or a faraway kingdom, and then Breath of the Wild and Tears of the Kingdom seem to be a reboot of the series because ToTK retells OoT’s story and retells it wrong.

  • somebody_to_love@lemmy.today
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    1 month ago

    Looks like it’s going to be very close to the original, at least judging by the scenes they chose for the trailer. The camera and scenarios look 1:1 identical to OOT. I like that!

    Hope they introduce some bonus content or an Easter egg, but I do think that being faithful to the original is a the right choice.

  • Jhex@lemmy.world
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    1 month ago

    let me guess… this will cost just as much as a new, original, top tier title made this year

    • TORFdot0@lemmy.world
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      1 month ago

      That’s cute that you think any new original top tier titles are coming out this year.

      It’s remakes and sequel slop all the way down for the major publishers

  • SCmSTR@lemmy.blahaj.zone
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    1 month ago

    Uncanny valley where nobody wants this, identityless UE5 visual style, but it’s a box check to sell more copies… aka, soulless, greedy slop.

    It looks like it’s gonna be bad.

    If it’s unlikely to be better than the original, the only reason for it to exist is to make money.

    Also what in garbage name is that awful voice acting? If there’s better voice acting in WWF, your voice acting sucks piss.

    I just want the people making games to care about us again and stop making things that are clearly, so blatantly, insultingly soulless garbage just to extract money from us and play on the weak minded who are slaves to their nostalgia and have no self control.

    Stop giving people that make shit like this money.

    Hard pass.

    • TubularTittyFrog@lemmy.world
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      1 month ago

      the amount of overly detailed shitting on it is something else. so many bitter weirdos just trying to find some absurd detail to hate on because… they have nothing better to do and no idea what non-bitter gaming people care about?

      it will sell 20 million+

      I’m honestly surprised how I haven’t seen people ranting yet about how Nintendo is fascist and run by neo-nazis and this remake is proof of that.

  • audaxdreik@pawb.social
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    1 month ago

    The Nintendo discourse cycle:

    1. Months of furious, irrational debate
    2. Releases to record sales
    3. 1 year later, no lasting cultural impact and most people agree that you should probably just play the original for the historical context (maybe the 3DS remaster, more debate ensues)