alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 years agoBafta: "we’re asking players from around the world to help us decide the Most Influential Video Game of All Time."www.bafta.orgexternal-linkmessage-square63linkfedilinkarrow-up11arrow-down10cross-posted to: gaming@beehaw.orggaming@beehaw.org
arrow-up11arrow-down1external-linkBafta: "we’re asking players from around the world to help us decide the Most Influential Video Game of All Time."www.bafta.orgalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 years agomessage-square63linkfedilinkcross-posted to: gaming@beehaw.orggaming@beehaw.org
minus-squareWahots@pawb.sociallinkfedilinkEnglisharrow-up0·2 years agoI also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.
I also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.