Reinstalled Tropico 6 after a while.
It took me so long to figure out how to not lose money (a few years ago). Now I play for a good while, but eventually get bored and give it a break. But it is fun.
I’m irritated at the DLC. They seem a little pricey for what you get, which is a couple of buildings and a couple of other things, introducing new systems which is fine but… like… it’s too much specific stuff and not enough general stuff.
So I ahve a couple of the DLC and that’s all, and that’s fine.
I also picked up Stray on sale and it’s fun so far.
And I picked up Vintage Story, although I’m struggling to find food so far. meh. But it’s pretty, so I’ll keep working on it.
Picked up Stellar Blade because I like games with pretty girls in them. Turns out the actual gameplay is utterly phenomenal.
Driver: Parallel Lines!
Driver 76 was one of my favourite games on the PSP but somehow didn’t get around to play the other games until recently.
I’ve been playing Morrowind again, finally actually giving the main quest a good chance. I’ve tried getting into it almost every year and it’s never clicked for me but this time it finally did. I’m having a blast with it.
I think MW has my favorite rpg main story ever.
You’re told to learn about a cult. Infiltrate it. And then become it’s God like hero. It’s not a common storyline these days.It’s a great story so far. I just finished fulfilling the 4th and 5th prophecies and I’m on my way to Vivec now I think.
I always loved the idea behind Oblivion’s story, not actually being the hero but the one helping the real protagonist. But I see Morrowind also has a really awesome idea for a story too. It’s too bad Skyrim dropped the ball on main storyline.
Yeah I like not being the main character. MW had you thinking you weren’t too, for awhile. Until the god like powers manifest
Yeah I really like how MW starts. Right after you leave the census office you’re told “you’re on your own now. Good luck” and it really does feel like that for a bit. You meet Caius and he gives you some cash and tells you to get a job basically. Join some guilds, level up, then maybe I’ll have work for you. I just love how casual and mostly realistic it feels. Then even when things get going it still feels like you’re some random person just trying to figure out what’s going on. It’s pretty cool.
Have you played Tainted Grail? The game play is a lot like Morrowind. There’s even a prison escape sequence. It’s has enough new systems to be interesting.
(Edit. There is no prison escape in MW, but it’s a series staple)
Whatever you do next in Morrowind, get yourself OpenMW NOW, a vanilla friendly overhaul pack (the graphics overhaul is absolutely insane AND installs automatically via their mods page/nexus) and Tamriel Rebuilt. This will blow your mind.
I’ve been running OpenMW already and it’s been great. I haven’t added any extra mods yet, figured I’d do that with a second playthrough. Tamriel Rebuilt looks awesome, I’ll definitely try that one. Thanks!
Metal Gear Solid: Peacewalker. I’m playing through all of them out of order. The controls in the Master Collection are a delight compared to the PSP port on Vita (they didn’t opt to utilize both sticks for some reason).
Is Vita version a proper port or just running the PSP version, like Persona 3 Portable for example?
I think it’s just running the PSP version.
Yeah, that’s just backwards compatibility doing its thing so I doubt anyone touched the game in any way beyond testing it works. It would be more surprising if they did put in the work to add the second stick support.
I’m not saying it wouldn’t be nice (I had similar problem with The 3rd Birthday) but it’s not really a proper port so it’s hard to blame them. Good thing the later re-release fixed that so at least you have an alternative.How’re you finding the Master Collection overall?
I like it. It’s great having all of the games on physical cartridges (I opted to do this on the Switch), and so far everything’s looked and played great. The bonus material is nice, but some of the games are super janky as I’m sure they were originally — there’s a reason they’re bonus material.
It’s neat to see how all of the games have functions that eventually got incorporated into The Phantom Pain but also frustrating in that they’re inconsistent with movement: crouch-walk in this one but no crawl, crawl in this other one but no crouch-walk, etc. Overall, I’m really glad they re-released all of these in one go with only minimal tweaks for the current-gen.
I can see how going through the games back to back could throw one off with gameplay changes, they did not take it easy with each new game that’s for sure. I can only imagine how much weirder playing them in chronological order would be.
It’s cool to know they did a good job with these collections, I might have to give them a shot as well some day. Thanks!
Started up a new save of Bloodborne on pc and talk about a fine wine. Unfortunately I kept on experiencing freezes/crashes via ShadPS4/BBLauncher, so I’ve put it down for the time being. I’ve heard about the newfangled decomp/recomp that lets you run it natively, but idk, I don’t really think that scene is for me.
Otherwise I’ve been chipping away at Dredge and am considering a new playthrough of The Case of the Golden Idol. Never got around to the DLC with the latter, but also just going back through the base game to see all of the artwork again sounds like a good time.
Also, if anyone has recommendations for horror games that aren’t Resident Evil or Silent Hill, I’d love to hear them. Can be action horror, survival horror, scary horror, cozy horror, and so on, I’m interested in it all.
Control is the first horror anything (game, movie, book, etc) that made me click the lights on. If you haven’t already played I’d recommend
As in Remedy’s Control?
Correct the first one. Something tells me I’ll still love the sequel that just came out but it won’t be the same atmosphere
It’s not outright horror so much as horror-themed (as in: the game isn’t really scary) but I will recommend Withering Rooms to anyone and everyone who listens.
One of the most impressive solo dev games I’ve played. Super fun, interesting world building, gorgeous music, immaculate vibes.
I’m also going to check this out. DLed the demo. It looks cool af
Space Engineers 2, Terraria, Warframe
Sifu
Restarted my second RDR2 playthrough because a mod broke my savegame :(
If anyone else is playing, DO NOT install SgtJoe Bank robberies; it breaks interiors.
I started Minishoot’ Adventures two days ago and I cannot put it doen.
Great mix of twinstick / “Bullethell” Shooter and action adventure gamed like the old top doen Zelda games.
Not to easy, not too hard and the game respects totally your Time (no unnecessary fetch quests and it always helps you out where to go when you forgot it)
Can highly reccomend it and I think i gonna do a second run on hard mode after I am done :D
I finished Signalis, very Silent Hill-esque story, much better than Silent Hill F’s IMO. I need to dig deeper and check the rest of the endings, I got the Promise ending.
I started playing Rule Of Rose and the gameplay is quite clunky, however I like the setting and atmosphere and the story is vague but interesting so far.
I just started playing Minecraft, now I see why it so popular!
If you haven’t already, push off mods as long as possible imo. They can really open up the game but they can also easily remove some of the magic. They’re like a different game entirely
I’m still making my way through Dragon’s Dogma 1. A bit grindy with having to rank up multiple base classes to get all of the desirable passive skills
Elden Ring but my Controller got Stick drift 😞
I’m back on my shit with Stardew Valley again. Modded this time, mostly tweaks and graphics but also taking another whack at SVE.








