

When I play classic Serious Sam, I use this port with Vulkan rendering. You can just grab the AppImage and drop it alongside the original executable. I believe it also fixes the infamous half fire rate bug. (I’m genuinely not certain; I usually play each level “from scratch” via the level select, so it would never be a problem for me in any case.)
However, the original game is still perfectly playable with a simple config edit for higher resolution and FOV.








It’s not quite a pistol start; the game gives you a set of default weapons on a per-level basis. I wouldn’t call a fresh start something almost standardized like it is in the Doom community, though. The game is clearly intended for continuous play. However, it is also designed around the default weapons being entirely practical. In the end, it is a preference thing. I like the slight challenge boost.
For a first time ever playthrough, definitely choose Hard. Serious has double damage, which is real harsh if you aren’t familiar with the general landscape and enemy behavior. Serious is well worth an eventual revisit though, since the extra enemies (and double ammo!) wildly change how the game plays out.
My other general advice is never quicksave mid-fight. Often you checkmate yourself long before you die, and it’s really easy to save where, it may not look like it, but you’ve already lost.