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Cake day: July 28th, 2023

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  • I think it should be encouraged for non technical users to share their insights regarding UI/UX. People who are skilled in building applications often don’t have great skills in that area anyway. Actual UI/UX specialists are even harder to come by it seems.

    The issue with this video is that it doesn’t bring in a ton of new insight. Issues regarding the variety of package management solutions are well know for example, and some distros are already solving this by having system packages and flatpaks managed by the same installer.





  • La Mulana for sure! It’s a game where you play as professor Lemeza Kosugi (i.e. Japanese Indiana Jones) exploring an ancient temple. I admit that I did not have the patience for it. The map is huge and exploration is very non-linear. You also have to solve fairly obscure puzzles. If you really wanted to give it a go, I’d keep hand-written or typed notes separate from the in-game notes. They only let you save so much data at once, and you need more notes (or a good memory). I still kind of loved exploring the maps even partially though. It’s pretty huge and ambitious in scope.

    The combat and movement are not fantastic though. Not bad, but they feel very limiting compared to typical metroidvanias that let you style on enemies as you get better at the game. The game is not very shy about how it enjoys killing you too! I respect it, but it was tough for me to enjoy.




  • Abnorc@lemm.eetolinuxmemes@lemmy.worldGnome
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    9 days ago

    I remember someone pointed out that GIMP probably would never get adopted in a company or professional environment just because of the name. Imagine suggesting that someone should use “GIMP” in a work meeting, lol. It’s not necessarily a problem, but it’s a funny limitation that they put on the software.