

The paper itself has a really well put together video explaining the situation. It also has a real-time shot of the ant being slung upwards very fast.
Thanks for the link.


The paper itself has a really well put together video explaining the situation. It also has a real-time shot of the ant being slung upwards very fast.
Thanks for the link.
Oh wow! I totally forgot about this! I found this gallery years ago. I took a shot at coding the “Substrate” family of images in Processing. It was super fun and the results were beautiful.
Thanks for sharing this!


Right? My first thought reading the title was “okay sure, the crystals get cold. Then what? Are we going to push the crystals outside so they can warm up again, ready to start the cycle anew?”. How is “cold crystals” working better to transfer heat than a gas/liquid?
I should read the article, I suppose…


I really liked this article! Thanks for the link. Gonna check out their QR Code article next


I really enjoyed the article. Thanks!


That’s a really interesting blog post. Thanks for sharing!


I get way more use out of Doubly Connected Edge Lists (DCEL) than I ever thought I would when I first learned about them in school.
When I want to render simple stuff to the screen, built-in functions like ‘circle’ or ‘line’ work. But for any shapes more complicated than that, I often find that it’s useful to work with the data in DCEL form.
Lots of folks talking about the diagram. And for good reason. It’s a good diagram full of good games.
But I want to draw folks attention to the linked article. It’s well written and I enjoyed it.


Woof! This would have normally been a “buy it blind and play it all day” situation for me. But I’m going to hold off and wait for some more reviews. I want to be careful to put my money towards games that I’ll actually enjoy.


Thanks. That was a fun read.
Thanks for mentioning Bruno! It looks awesome. I haven’t tried it out, but I’m going to give it a shot today.


Damn, you’re totally right. The writing was excellent. It feels like the game lit a fire in the author and they just needed to creatively and comprehensively destroy the game with words.


This was an excellent read. The professor clearly thought a lot about what they wanted their students to get out of investigating the limits of AI use. It seems like it was a well crafted experiment as well as being a well crafted learning experience. Thanks for sharing the link.


No note other than to say this is a fantastic rebuttal.


That’s a great synopsis of the study. Did you write that yourself or use some tool to derive the summary?
Either way, I’m sure folks here appreciate the effort. Thanks.


It’s crazy to me that the games in this collection are so good!
I rarely see people talking about Mini and Max. I think most people aren’t sticking with it very long. The game is much, much bigger than it looks. There is a ton of adventure to have there. There’s an old man in a pot to the west that is especially important to meet.


You’re both totally right here. The article you linked was well written and had a bunch of good ideas about what players in the handheld market could do to make their products competitive and consumer friendly. I don’t think many of the people commenting here actually read the article, which is too bad.
And yeah, I think Nintendo has and will continue to make hardware that is compelling to gamers of all kinds. There’s plenty of room in the market for PC and Nintendo devices.


That sounds like a fun project! And it seems to have turned out great. Well done.


Totally agree. I prefer my Fairphone to nearly any other phone I’ve owned.
This is a collection of books. However, if I’m remembering correctly, each book in the collection can be read separately. They do not depend on the previous entries.
Whenever anyone asks which book setting I wish I could live in and explore, this is my answer: The Culture, by Ian M. Banks. Each book describes a fascinating universe with complex politics and relatively unique powers/characters.