Full title: Ubisoft says you “cannot complain” it shut down The Crew because you never actually owned it, and you weren’t “deceived” by the lack of an offline version “to access a decade-old, discontinued video game”

Ubisoft’s lawyers have responded to a class action lawsuit over the shutdown of The Crew, arguing that it was always clear that you didn’t own the game and calling for a dismissal of the case outright.

The class action was filed in November 2024, and Ubisoft’s response came in February 2025, though it’s only come to the public’s attention now courtesy of Polygon. The full response from Ubisoft attorney Steven A. Marenberg picks apart the claims of plaintiffs Matthew Cassell and Alan Liu piece by piece, but the most common refrain is that The Crew’s box made clear both that the game required an internet connection and that Ubisoft retained the right to revoke access “to one or more specific online features” with a 30-day notice at its own discretion.

  • Stern@lemmy.world
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    1 year ago

    If you never actually own a Ubisoft game that logically pirating them isn’t theft right? Right?

    • Rakonat@lemmy.world
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      1 year ago

      Problem is Ubisoft games are so shit now days it’s not even worth the effort to pirate them.

      • Clay_pidgin@sh.itjust.works
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        1 year ago

        It’s a license to play the game, so when you pirate it is like sneaking into the movie theater. There’s no additional cost to the producer, but theoretically a loss of revenue from the license (movie ticket) you didn’t buy.

        All that ignores the fact that they sure do pretend they are SELLING the game when it’s convenient.

        • Two Steps@programming.dev
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          1 year ago

          I agree with this point, and it’s also why I think the class action suit makes sense. Some of the people who bought The Crew got a physical copy, which is now just a useless disc. It’s still just a license like you said, and I agree that it feels like they’re selling the game.

          It’s like if the movie theater sold a DVD for a movie, but the disc will only work while you’re in the theatre. Pirating might still be a crime legally but I don’t think anyone should feel bad about doing it here, Ubisoft absolutely does not deserve your money over slimy business practices like this.

        • Cataphract@lemmy.ml
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          1 year ago

          I think a better comparison would be a “Drive-In Theater”, because with pirating you’re just seeing the film, not using their seats/venue (servers) so it’s like you’re sitting in the neighbors yard watching it from their porch. Still costing them what would be considered a “viewing purchase” for the data but you’re really not putting a strain on the theater itself by “attending or sneaking in”.

        • That Weird Vegan@lemmy.blahaj.zone
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          1 year ago

          the fact is, that most people who pirate, wouldn’t pay for it if they couldn’t pirate. It’s not a loss of revenue in most cases. I sure as shit wouldn’t pay for media if i couldn’t pirate. I’m poor as fuck.

      • SaharaMaleikuhm@feddit.org
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        1 year ago

        Half Life 2 works offline just fine. You can even run the exe directly without Steam open. You just cannot compare the two. But yes, if Steam get shut down you obviously cannot download them again. Same goes for games on GOG. You could archive them, but you can also archive games from Steam, it’s all the same.

        • Arcane2077@sh.itjust.works
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          1 year ago

          I wasn’t saying you can’t play them, just that you don’t own them. This is still true with DRM free games. GOG’s agreement is different to Steam’s in that you own your purchase

          You don’t think you own every house with an unlocked front door, do you?

    • squidspinachfootball@lemm.ee
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      1 year ago

      It’s a nice sentiment but seriously - the whole “if buying isn’t owning then pirating isn’t stealing” thing is both overused and has always annoyed me. How are the two related? You can still be stealing regardless of if you have an option to buy or not. You could still steal an item that isn’t for sale.

      What we really should be focusing on is whether pirating in and of itself is stealing, and whether it should be a crime. This overused phrase is distracting from the issue at hand, imo.

      • P03 Locke@lemmy.dbzer0.com
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        1 year ago

        How are the two related?

        A user obtains the game through legitimate means by “buying” the game. However, they do not own the game, and are in fact, just renting something. This is despite decades and decades of game buying, especially pre-Internet, equating to owning the game and being able to play the game forever, even 100 years from now.

        By pirating the game, a user has clawed back the implied social construct that existed for decades past: Acquiring a game through piracy means that you own the game. You have it in a static form that cannot be taken away from you. There’s still the case of server shutdowns, like this legal case is arguing. But, unlike the “buyer”, the game cannot suddenly disappear from a game’s store or be forcefully uninstalled from your PC. You own it. You have the files. They cannot take that away from you.

        The phrase essentially means: You have removed my means of owning software, therefore piracy is the only choice I have to own this game. It’s not stealing because it’s the only way to hold on to it forever. You know, because that’s what fucking “buying” was supposed to mean.

        • lolcatnip@reddthat.com
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          1 year ago

          I think Ubisoft is clearly in the wrong, but you’re not making a good case. You’re conflating very different meanings of the word “own”.

          In terms of legal ownership, only the copyright holder owns the intellectual property, including the right to distribute and license it. When a consumer “buys” a piece of media, they’re really just buying a perpetual license for their personal use of it. With physical media, the license is typically tied to whatever physical object (disc, book, ROM, etc.) is used to deliver the content, and you can transfer your license by transferring the physical media, but the license is still the important part that separates legal use from piracy.

          When you pirate something, you own the means to access it without the legal right to do so. So, in the case at hand, players still “own” the game in the same sense they would if they had pirated it. Ubisoft hasn’t revoked anyone’s physical access to the bits that comprise the game; what they’ve done is made that kind of access useless because the game relies on a service that Ubisoft used to operate.

          The real issue here is that Ubisoft didn’t make it clear what they were selling, and they may even have deliberately misrepresented it. Consumers were either not aware that playing the game required Ubisoft to operate servers for it, or they were misled regarding how long Ubisoft would operate the servers.

          Ultimately I think what consumers are looking for is less like ownership and more like a warranty, i.e. a promise that what they buy will continue to work for some period of time after they’ve bought it, and an obligation from the manufacturer to provide whatever services are necessary to keep that promise. Game publishers generally don’t offer any kind of warranty, and consumers don’t demand warranties, but consumers also tend to expect punishers to act as if their products come with a warranty. Publishers, of course, don’t want to draw attention to their lack of warranty, and will sometimes actively exploit that false perception that their products come with a perpetual warranty.

          I think what’s really needed is a very clear indication, at the point of purchase, of whether a game requires ongoing support from the publisher to be playable, along with a legally binding statement of how long they’ll provide support. And there should be a default warranty if none is clearly specified, like say 10 years from the point of purchase.

          • P03 Locke@lemmy.dbzer0.com
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            1 year ago

            I’m not trying to frame this in the context of the lawsuit, even though that’s the point of the original article. The Crew’s nonfunctionality is just a consequence of our lack of ownership.

            Perhaps this article would explain things better than I could.

            Ultimately I think what consumers are looking for is less like ownership and more like a warranty

            No. That’s not true. Otherwise people wouldn’t be reciting this phrase over and over again.

            Consumers want to fucking own shit again! Renting everything is the entire fucking problem.

    • A_Random_Idiot@lemmy.world
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      1 year ago

      No one should own an Ubisoft game. Its a company thats at the top of the list with Nintendo as far as the level of hatred and vitriol they have for their own paying customers goes.

  • commander@lemmy.world
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    1 year ago

    When Ubisoft introduced always online DRM with AC2, I was out. It’s nice with the Internet how much being anti-Ubisoft has become common enough to be unsurprising

  • baines@lemmy.cafe
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    1 year ago

    i say ubisoft can eat shit

    have not purchased anything from them in over a decade

    • Miles O'Brien@startrek.website
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      1 year ago

      I got it on one of those giveaways that steam/epic/gog sometimes do, so I never even gave them money over it and I still want my money back.

    • Ledericas@lemm.ee
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      1 year ago

      I first heard they were doing propaganda( to make them self look good in a positive light) by basically promoting in a show mythic quest, I’m guessing the creator of isaip is no saint either

    • grue@lemmy.world
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      1 year ago

      By their argument, nobody’s “purchased” anything from them in over a decade!

      What they’ve been doing that whole time is committing massive fraud (false advertising, violating the First Sale Doctrine, etc.) instead.

  • RightHandOfIkaros@lemmy.world
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    1 year ago

    “Nobody reads those EULAs, and the Defendant knows that. Therefore, the Defendant cannot hide behind the EULA as a shield because the Prosecution, having clicked Agree without being required to confirm that they read through the terms, could not have possibly known what they were agreeing to.”

    “If you are what you agree to, your Honor, then my clients are an unknown spaghetti of legal mumbo jumbo.”

    “No further remarks, your Honor.”

    • Zess@lemmy.worldBanned
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      1 year ago

      The judge would tell you you’re an idiot who said nothing worthwhile and that ignorance of the things you agree to doesn’t make them void when they’re used against you.

    • P03 Locke@lemmy.dbzer0.com
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      1 year ago

      I would relish a lawsuit against EULAs where the defendant somehow sends the prosecutor a EULA in a software package that declares that they automatically lose the lawsuit by clicking Agree.

      It would really hammer in the point that fucking NOBODY reads this shit.

      • RightHandOfIkaros@lemmy.world
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        1 year ago

        There was a video game store that once, for April Fools Day, included in its sale terms:

        By placing an order via this Web site on the first day of the fourth month of the year 2010 Anno Domini, you agree to grant Us a non transferable option to claim, for now and for ever more, your immortal soul. Should We wish to exercise this option, you agree to surrender your immortal soul, and any claim you may have on it, within 5 (five) working days of receiving written notification from gamesation.co.uk or one of its duly authorized minions.

        Only 12% of people that purchased that day responded, essentially confirming only 12% of people actually read the terms.

        • AmbientChaos@sh.itjust.works
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          1 year ago

          12% is honestly way higher than I thought it would be. That number might be inflated by people looking for funny stuff on April 1st though

          • RightHandOfIkaros@lemmy.world
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            1 year ago

            I think one could successfully argue in a court of law that people tend to be hyper aware on April 1st, and so may have read the terms suspecting something amiss when they otherwise would not have.

  • MudMan@fedia.io
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    1 year ago

    I’ve been increasingly frustrated with clickbaity coverage and headlines. Credit to Polygon for being just as obviously opinionated as Gamesradar but titling and writing their piece way more professionally.

    I mean, yeah, Ubisoft’s lawyers are arguing that the arguments of a lawsuit against them are wrong, that’s hardly surprising. Given that they’re being sued for taking down an online game they would certainly argue that they had no obligation to keep the game online indefinitely.

    It’s an interesting case and there are… creative arguments on both sides, but being mad that Ubisoft would argue that the text of their EULA applies seems so weird.

    For the record, and because I’ll be hounded for this, I’ve signed all relevant petitions to request regulation about digital ownership that creates an obligation to provide offline versions or access to server code. I’m all for making it illegal to build planned obsolescence into software. That doesn’t mean I’m not bothered with bad journalism that I happen to agree with.

      • MudMan@fedia.io
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        1 year ago

        Be honest, you were ready to do some hounding, saw that tackled preemptively and decided to pivot. I can see the hounding intent from here. Those ears are so droopy you’re becoming a better boy as we speak.

  • m-p{3}@lemmy.ca
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    1 year ago

    If buying isn’t owning, surely that means pirating isn’t stealing.

  • base@lemmy.world
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    1 year ago

    The best part is they havent made a compelling game in 10 years. So i wont buy a game of them ever again either way. Its an easy life tbh.

  • ElectroVagrant@lemmy.world
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    1 year ago

    Ubisoft cannot complain when gamers “pirate” their games then.

    If buying isn’t owning, piracy isn’t theft and all that.

      • Owl@lemm.ee
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        1 year ago

        Not only is that not a quote, but its not even right. Piracy was never stealing, its copyright infringement.

      • Beacon@fedia.io
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        1 year ago

        Whose exact quote do you think you’re quoting? Every time i hear this phrase it’s always said the way OP said it, never the way you said it. Also please try to talk to people in a less pissy way

      • RightHandOfIkaros@lemmy.world
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        1 year ago

        Piracy was never stealing, in so far as legality is concerned in the USA, at least.

        Stealing requires the owner of the stolen thing to be deprived access of that thing. If someone steals your car, you cannot access it anymore, since it was removed from you by the thief.

        Piracy copies your car, meaning you still can access your car but someone else can drive a copy of your car. The first example is a major inconvenience to you, the second example has absolutely no negative effect on you.

        It is why instances of piracy that make it to a court of law are tried as Copyright Infringement cases, and not theft or piracy cases. When your ISP spies on you and sends you a letter after you pirate something in an insecure manner, you get sent a Notice of Copyright Infringement, not a Notice of Theft.