Modded skyrim is dangerous

  • Hubi@feddit.org
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    10 months ago

    Deus Ex 1. Still holds up after all these years and there are plenty of mods to keep things interesting.

  • eezeebee@lemmy.ca
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    10 months ago

    Currently replaying A Link to the Past (1991). It’s not even that old.

  • Know_not_Scotty_does@lemmy.world
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    10 months ago

    Currently playing Hot Wheels TURBO Racing (1999) on the N64 (Analogue 3d). It’s a good little arcade racer and has been fun to hop back into it.

    • tomiant@piefed.social
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      10 months ago

      I’m not alone!

      Never ascended once. Somewhere in the late midgame the inventory juggling becomes just too complicated and it feels like the last few turns of Civilization 4.

      Tried fiqhack but it flakes on me a lot, can’t figure the reason, won’t find assets et c. I do dynahack now but it changes too much for my taste, and it doesn’t help the inventory problem when you have hundreds of items and try to make sense of it all.

      And yet 30 years on something about it still tickles me pickle.

    • JohnnyEnzyme@piefed.social
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      10 months ago

      I sometimes play “Beneath Apple Manor” (1978) and similar-era games via Apple emulator. Believe it or not, it’s a “roguelike” that actually predated Epyx’ Rogue (1980) and NetHack (1987).

      But I’m also thankful that Epyx’ Rogue happened to become used for the overall genre name. “BeneathAppleManorLike” is just too much of a mouthful!

      • tomiant@piefed.social
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        10 months ago

        Oh my god that game art! <3 <3 <3

        I don’t know what it was about Apple II games, they just had an other-worldly quality to them.

    • kinship@lemmy.sdf.org
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      10 months ago

      Is it worth getting into it now? Without rose tinted glasses I mean. Or are there better alternatives? (Shattered Pixel Dungeon for example). I have tried Shattered Pixel but found it too nonsensical, having to learn tons of mechanics that don’t seem to make sense other than trial and error and huge RNG (which I am not a fan of).

      • verdigris@lemmy.ml
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        10 months ago

        To be fair trial and error and RNG are just par for the course with classic roguelikes, but learning how to manage all that is part of the appeal. Nethack and Dungeon Crawl Stone Soup are probably the two best-supported old classic roguelikes out there. Honorable mentions for Dwarf Fortress, which basically abandoned its roguelike mode in favor of a fortress simulator, and UnReal world, which is a weird outdoor primitive survival game that’s a testament to one man’s obsession.

        There are also more modern offerings like Tales of Maj’Eyal, Caves of QUD, and Dungeons of Dredmor that are fully faithful roguelikes with either more modern graphics or QOL upgrades.

  • Tolookah@discuss.tchncs.de
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    10 months ago

    Playing regularly? Minecraft.

    There are a few games I revisit as my kid grows up and gets to experience them for the first time, but Minecraft keeps coming back.

    • tover153@lemmy.world
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      10 months ago

      That one hits close.

      I started Minecraft because my kid talked me into it. I bought him the last Alpha version, then bought myself the first Beta so I could play with him. At the time it just felt like blocks and wandering around, but it stuck.

      Now I play with my grandsons.

      Last weekend was my oldest grandson’s eleventh birthday. Along with a Steam gift card and probably some Robux, all he really wanted was to spend the day playing Minecraft with his grandpa. So that is what we did.

      Not my oldest game, but definitely the one I play most consistently. At least once a week.

  • Acamon@lemmy.world
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    10 months ago

    I generally play at least one of the Ultima games every year, mostly the late 80s and early 90s ones.

    • skulblaka@sh.itjust.works
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      10 months ago

      Currently playing FFVI myself. It’s a treat.

      Bit easier than other Final Fantasy games, I’m finding… at least in the early game, Edgar and Sabin are ass-blasting everything in the game with very little resistance, those boys probably don’t even need the rest of the Returners squad. I know that will probably change later but the duo are definitely the MVPs of act 1.

      I’m also of mixed opinion about the ability to teach every party remember every spell in the game. It’s obviously not the best idea, that I can’t stop myself from doing. Does Edgar or Gau need to know how to cast Bio or Slow or Rasp? No, not at all, and they’re probably better served leveling up with magicite that gives them useful stats. Will they learn those spells? You betcha.