• kieron115@startrek.website
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    11 months ago

    I don’t even care about the meme anymore, the number of people in here that are confusing bending with warping is driving me crazy! Watch some cute animated ducks and a british guy explain it.

    edit: i forgot about einstein-rosen bridges, those ARE described as a wormhole that is created by warping spacetime, but this isn’t how the warp engines in the show supposedly work.

  • dariusj18@lemmy.world
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    11 months ago

    Yeah, at impulse they would still want the deflector shields, but at warp they can only remain faster than light due to power creating the warp bubble/field. Like a rubber band, you need to constantly exert force to repell the elastic forces.

    • BB84@mander.xyz
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      11 months ago

      To argue in the spirit of OP’s meme:

      You can’t create warp bubble/field as you go faster than light. Under relativity (to say nothing about other physical theories) “faster than light” travel is possible only if the “warp field”/“bent spcetime”/“wormhole”/etc. is already there and you’re just using it to travel.

      • rainwall@piefed.social
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        11 months ago

        Faster warp is probally akin to “better bubble/space time folding.” Cant maintain this warp speed is akin to saying “we dont have the power right now to maintain this complex of a space time fold.”

        • BB84@mander.xyz
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          11 months ago

          My point is you can’t be the one making the “fold” that you’re traveling in, no matter how much energy or whatever you have. If you do that your travel would either be slower than light or it would severely violate relativity (in ways that Alcubierre drive or wormhole or whatever don’t).

          • CheeseNoodle@lemmy.world
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            11 months ago

            An alcubierre drive is literally folding space around the ship, ST warp drives are more or less a primitive version of the concept. And do currently have an issue (as much as a theoretical technology can have issues) that we don’t actually know how you would accelerate such a bubble of folded space.

            • kieron115@startrek.website
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              11 months ago

              You all are mixing your metaphors a bit. Wormholes “fold” space; imagine if the universe was a piece of paper. Now fold the paper in half and poke a pencil through it. That’s folding. “Warp” engines, like the Alcubierre Drive, do just what they say - they warp spacetime itself around the ship by compressing the spacetime behind the ship and expanding the spacetime in front of the ship, essentially creating a pressure differential that naturally pulls the ship along it’s new modified world line. This is what they’re talking about any time you hear them mention a “warp bubble”.

            • BB84@mander.xyz
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              11 months ago

              The answer is you don’t. You (the person on the ship) can’t do it. That would be incompatible with relativity. Someone else has to set up the bubble for you beforehand. Alcubierre warp works more like a highway than a magical engine.

            • rainwall@piefed.social
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              11 months ago

              Futurama may have gotten this “correct” in that the ship doesnt move in warp as much as it lets the universe move past it. The warping ships are held outside of spacetime, and “move” based on the shape of the bubble.

              Maybe higher warp is just a more complex bubble that makes the ship more abstracted from spacetime.

              • BB84@mander.xyz
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                11 months ago

                That doesn’t fix anything. Physics doesn’t care if you’re the one moving or if you declare yourself to be still and the rest of the universe is moving.

                “Held outside spacetime” also makes no sense at all in the context of relativity, but if they want that to be their sci-fi sauce then that’s fine.

                • rainwall@piefed.social
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                  11 months ago

                  I dont know why youre so set about fitting Star treks science into the framework of ours science. They either are insanely past our limited understanding of physics, or its absolute bullshit and cant be slotted together.

                  We see in TNG alone that warp bubbles exist and are generated by onboard ship components. We seem them move great distances inside them, and know they require intense power to maintain. It clearly works because we see it work.

                  But besides that, TNG has lots of other impossible “move fast” options. We know that there ways of travel that far exceed warp speed powered by “thoughts,” and not just one “thought” based hyperspeed either. You have the “traveler sparkly warp” and the “barkley think good” wavy warp, hell you even have gumtoos “spinny warp” that tossed the enterpise and romulan ship way past their top speeds.

                  Dont get me started on Q or tom paris hitting warp 10 to go “everywhere all at once.”

  • kbal@fedia.io
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    11 months ago

    I am insufficiently versed in Star Trek to know whether there’s a known reason why that isn’t true at warp speed.

      • 14th_cylon@lemmy.zip
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        11 months ago

        You’d need power to stop.

        you would not, because you are not moving, so you don’t really need to stop. it is just the universe around you that is moving, which solves some problems with laws of physics ;)

        it is impossible to go faster than speed of light.

        check what happens in this equation when v (the actual speed) approaches c (the speed of light). the number below the fraction bar approaches zero and the whole value approaches infinity.

        it is why nothing with mass can move in a speed of light, because it would need infinite energy, which is rather hard to get.

        https://en.wikipedia.org/wiki/Lorentz_factor

        that is why startrek ships are not moving faster than speed of light, what they actually do, is contract the space around the ship (which, in science fiction, needs less energy than actually flying and is somehow doable.)

        https://en.wikipedia.org/wiki/Warp_drive

        also check: https://en.wikipedia.org/wiki/Alcubierre_drive

        • teft@piefed.social
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          11 months ago

          You’re describing an Alcubierre drive. Star Trek doesn’t use that. Star Trek warp forms a bubble in subspace and you traverse the galaxy there. This bubble makes your inertial mass smaller which allows you to reach velocity values above c.

          The ship is moving because the few times we see something get ejected from the warp field it continues moving in normal space. It doesn’t stop dead.

      • SaltSong@startrek.website
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        11 months ago

        We have no meaningful understanding of how FTL works. It is presented to us as an active process, something that must be maintained, unlike normal space velocity.

        But, again, no meaningful understanding.

        • DagwoodIII@piefed.social
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          11 months ago

          Either way, you need power.

          If warp speed respects inertia, you need power to stop.

          If it’s an active process, you need power to keep going.

          I like the system the writer came up with in ‘The Forever War.’ Einstein rules until you get to specific stars with ‘wormholes’

          • SaltSong@startrek.website
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            11 months ago

            No, if warp speed has to be maintained, then when it stops being maintained, you stop moving at warp. This is very well outlined in the show. It doesn’t work with our understanding of, well, anything, but that’s covered under “we have no meaningful understanding of FTL.”

            You’re trying to impose real world physics on something that has no real world analogue.

    • owenfromcanada@lemmy.ca
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      11 months ago

      I’m not an expert, but I believe warp speed is theoretically achieved by warping two points in space so they’re closer together, then traversing them, and releasing the warp (which allows FTL travel). So you would definitely need continuous power to maintain that.

  • Gladaed@feddit.org
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    11 months ago

    When moving at a high speed through the galaxy you potential may change. This must be paid and paid quickly too.

  • teft@piefed.social
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    11 months ago

    Scotty knows that conservation of momentum actually doesn’t happen over long distances in an expanding universe. Eventually you’ll stop.

    https://www.youtube.com/watch?v=lcjdwSY2AzM

    But also you need a warp drive to maintain warp. As soon as you turn it off or damage the nacelles you’re kicked out of the warp bubble. This happened in Into Darkness.

  • marcos@lemmy.world
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    11 months ago

    In every ST series, they only ever say that in warp. And nobody has no idea how warp works.

    • Tollana1234567@lemmy.today
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      11 months ago

      less so in nutrek, old trek usually has some techno-babble included. i wonder if they think the viewers will get bored to death from a pseudo-explanation of how warp works, eventhough they sorta explained it over the franchise as (contracting and expanding space using a subspace field).

      transwarp, vortex, slipstream kinda sidesteps the speed of light in our own universe, by interdimensional travel, hence why its faster than warp.

        • UnderpantsWeevil@lemmy.world
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          11 months ago

          Warp 10 was how they got back, wasn’t it?

          But it’s also at the end of the Star Trek timeline, so they’re allowed to advance the tech curve a little bit

          • 14th_cylon@lemmy.zip
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            11 months ago

            Warp 10 was how they got back, wasn’t it?

            no, warp 10 is how paris and janeway made their lizard babies, left them stranded somewhere and then never talked about them again. worf is parent of the year compared to these two.

          • teft@piefed.social
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            11 months ago

            Voyager took a Borg transwarp corridor to get back to Earth. Future Admiral Janeway facilitated it.

          • hansolo@lemmy.today
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            11 months ago

            Writers are not physicists, and the TOS Enterprise also had a few minutes above warp 10 at some point. It’s whatever a set of 2-4 writers and 3-5 producers decided that week, and retconning the awkward bits later.

            • T00l_shed@lemmy.world
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              11 months ago

              I never was making that claim, just that the person I replied to say going above 10 was dangerous

            • 14th_cylon@lemmy.zip
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              11 months ago

              It’s whatever a set of 2-4 writers and 3-5 producers decided that week, and retconning the awkward bits later.

              it is actually not, they had detailed manual for that. star trek was inconsistent or vague about lot of stuff (for example how their economic utopia works), but they usually tried to have their technobabble consistent.

              they changed how the warp speed works between TOS and TNG.

              https://memory-alpha.fandom.com/wiki/Warp_factor#Star_Trek:_The_Original_Series

              (not saying there weren’t exceptions, for example there were some really random numbers flying in the equinox double episode.)

              • hansolo@lemmy.today
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                11 months ago

                Then tell me what Tom Paris did in the Cochrane shuttlecraft ;)

                That’s my point. It’s a standard until it’s not for a convenient plot reason.

                • 14th_cylon@lemmy.zip
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                  11 months ago

                  TOS:

                  Warp factor 	speed (c) 	travelled in 24 hours (ly) 	Earth to Alpha Centauri
                  
                  9 	729 	1.996 	52.07 hours
                  10 	1000 	2.738 	37.96 hours
                  11 	1331 	3.644 	28.52 hours 
                  

                  from TNG forward:

                  9 	1516 	4.15 	25.03 hours
                  10 	∞ 	∞ 	0 
                  

                  the lizard babies episode, however absurd, is in line with this.

          • waterore@lemmy.world
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            11 months ago

            It did, but it also attacked the klingons from below rather than the standard head on so we know they writers were all high when they wrote that!

        • teft@piefed.social
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          11 months ago

          The D. We only saw The C once. That was the ship Tasha went to with Shooter McGavin.

          • atomicbocks@sh.itjust.works
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            11 months ago

            IIRC the in universe reason for the E’s long ass nacelles was to allow it to achieve 9.95. I am pretty sure I remember part of the expanded universe going into experimental refits of the USS Sovereign that allowed it to hit 9.995.

  • FiskFisk33@startrek.website
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    11 months ago

    nah, thats movement relative to space time, warp suggests bending said space time in order to, relative to your destination, move faster than light, while essentially staying motionless in spacetime.

    In this paradigm inertia is very much not a thing

    • kieron115@startrek.website
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      11 months ago

      Then explain inertial dampeners buddy! (No seriously, someone please explain to me why they need inertial dampeners at warp. It’s been bugging me for literally years.)

      • FiskFisk33@startrek.website
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        11 months ago

        They also use “impulse”, which seems to be a very high powered inertial type deal. That should follow the rules we’re used to

        • kieron115@startrek.website
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          11 months ago

          Oh yeah absolutely. But I’m almost certain I’ve heard them complain about the intertial dampeners being maxed out or something when they’ve been flung to crazy warp factors by one of the various near-omnipotent aliens they seem to encounter at least once a season lol.

          • FiskFisk33@startrek.website
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            11 months ago

            I’d love to start making up nerdy explanations, and I mean its plausible bending spacetime all willy nilly might have some local inertial side-effects, but the concept of inertial dampers is honestly quite out there. That and the artificial gravity.

          • JcbAzPx@lemmy.world
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            11 months ago

            They’re inside a bubble of newtonion rules while doing crazy things to the space around them. If something jostles them hard enough, the whole crew would stop being biology and become physics. Inertial dampers stop that.

    • Routhinator@startrek.website
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      11 months ago

      This, the power is needed to maintain the subspace bubble, being thrown from said bubble from losing power has been shown to be dangerous. Maybe you just drop out of warp, maybe you drop out too close to something and have no control.

  • x4740N@lemmy.world
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    11 months ago

    Pretty sure the warp drives need continuous power to contract space in front of the ship and expand it behind the ship to allow faster than light travel

    The ship isn’t actually moving during faster than light travel, it just bends space around it

    They can only move at impulse speed without engine output due to their being no friction and gravity in space

    • BB84@mander.xyz
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      11 months ago

      There is definitely gravity in space! It just doesn’t feel that way because there’s no ground so you’re mostly in free fall which to you is indistinguishable from being in no gravity. (fun fact: this indistinguishability is actually the crux of General Relativity!)

        • WoodScientist@lemmy.world
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          11 months ago

          I mean, technically all space is fluidic space. The interstellar Medium is a fluid. It transfers pressure waves, has a temperature, has a density, even a viscosity.

          https://en.wikipedia.org/wiki/Interstellar_medium

          Normally you can ignore the drag from the Interplanetary or Interstellar media, but if you had a ship that could travel at high relativistic speed, pushing past 0.9c, 0.99c, 0.999c, etc., you actually would have to consider the drag from it. Ships going that fast would have to be designed with aerodynamic principles in mind, just like atmospheric craft.

          • BB84@mander.xyz
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            11 months ago

            Normally you can ignore the drag from the Interplanetary or Interstellar media, but if you had a ship that could travel at high relativistic speed, pushing past 0.9c, 0.99c, 0.999c, etc., you actually would have to consider the drag from it. Ships going that fast would have to be designed with aerodynamic principles in mind, just like atmospheric craft.

            This is new and surprising to me. Do you have a source? It seems to me that if it gets to a point where you need to design your ship using aerodynamic principle, you should also be able to drive your ship using aerodynamic principle (i.e., push on stuff around the ship, instead of expelling propellant from the ship as usual spacecrafts do).

            • sin_free_for_00_days@sopuli.xyz
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              11 months ago

              I suppose if you could develop some type of sci-fi magnet ram-air funnel thingy you could make something work with the hydrogen atoms drifting around, but you’d still have to jet something out the back to keep going. Less like a rocket, more like an airplane.

      • WoodScientist@lemmy.world
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        11 months ago

        My favorite bit is how when life support goes offline, it’s like they’re running out of oxygen within seconds. I once saw the math referencing the actual canon dimensions of the Enterprise D and its canon crew complement. It’s comically large for the number of people in it. You could shut off all the CO2 scrubbers in a space that cavernous, and it would be months before the crew began noticing any ill effects. The Enterprises are god-damn ginormous.

        • kryptonianCodeMonkey@lemmy.world
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          11 months ago

          It’s the Vulcans. That actually respirate at 1000x the rate of humans. It’s how they remain emotionless. They are too focused on breathing to get angry. The massive compression necessary to breathe that much is actually how they are constantly so full of hot air. They don’t actually need to breathe that much too survive, but they are just too proud to give it up even in an emergency situation. It’s all a weird power play. 🖖

        • Azzu@lemmy.dbzer0.com
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          11 months ago

          I recently saw a DS9 episode where O’Brien said life support is down and it’s going to be a problem in a day or sth, was pleasantly surprised at that.

          Might still not be accurate, but at least it was not a “oh shit we’ll die now” kind of thing.

          • NotANumber@lemmy.dbzer0.com
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            11 months ago

            It depends. Lack of air circulation can cause problems in minutes as people can end up breathing stagnant air. Less of a problem if you have artificial gravity as then you have convection and/or the coriolis effect to help keep the air moving. As for actually running out: less of an issue.

  • tias@discuss.tchncs.de
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    11 months ago

    To suspend disbelief, when any non-hard sci-fi show says “speed” I subconsciously translate it to “acceleration.” If the ship they’re chasing (or being chased by) is pushing their engines to the max then the enterprise also needs to push its engines to the max to match the speed. If they just free-float at constant velocity then they’ll fall behind very quickly.

      • tehmics@lemmy.world
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        11 months ago

        I don’t even think it’s dumbing down. Speed is relative. That’s just how you’d say it when you’re describing your acceleration relative to another body, spaceship, whatever. No one thinks or cares about your absolute velocity on a universal scale.

        For the same reason we describe speed relative to the ground on earth. Nobody’s specifying that we’re traveling ~1,624km/hr west, and ~1724km/hr east, they’re just going 50km/hr

      • kieron115@startrek.website
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        11 months ago

        The Expanse had some great dramatic moments caused by this important distinction. Like, they only had gravity if they were constantly accelerating. The moment you stop, no matter what speed you’re at, relativity will get rid of the “gravity” effect. So if you wanted to, say, perform surgery in zero-g then you’d need to be constantly accelerating to higher and higher velocities for the duration of the surgery.

  • Zos_Kia@lemmynsfw.com
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    11 months ago

    Unrelated but in the expanse they really nailed those aspects. When there’s a pursuit, it’s always an acceleration pursuit, which is limited by how much G the characters can tolerate, and for how long.

    The only magic tech they introduce is a super efficient fusion core engine, but they use it to improve realism rather than destroy it. It’s great.

    • white_nrdy@programming.dev
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      11 months ago

      I’m on the second Expanse book and I am fucking loving it. I absolutely love hard Sci-Fi. I think The Expanse is taking the cake for my favorite Sci-Fi book series. Before this is was The Three Body Problem series. I specifically love Death’s End

    • CouldntCareBear@sh.itjust.works
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      11 months ago

      And they accelerate through the first 50% of a journey, flip, and decelerate the remaining 50%. I can’t name another sci-fi tackle space journeys in a realistic way like that. Everything else just treats it like air travel - pushing your way through something with drag.

      • Zos_Kia@lemmynsfw.com
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        11 months ago

        My favorite touch is how the rooms are stacked vertically in the ships so the gravity is provided by the acceleration. Also how pouring drinks always happens differently depending on the gravity and spin off the body they’re on. Man I love this show!

          • Zos_Kia@lemmynsfw.com
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            11 months ago

            I think the rest of the books happens after a hiatus of a thousand years, doesn’t it ? I doubt it’s even the same cast of characters, not sure i’m interested in that.

            • ferret@sh.itjust.works
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              11 months ago

              There are nine books and they all (give or take a few) follow the same main cast. Extremely minor time-skips excluding the following. Spoilers:

              Tap for spoiler

              There aren’t any time skips besides for minor ones, except at the end of the series, after the destruction of the ring network and the death of holden, where there is a massive time-skip to the point one of the ring colonies develops sufficiently advanced interstellar travel, to the point they are able to visit earth and be greeted by the now-immortal Amos.

      • WoodScientist@lemmy.world
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        11 months ago

        I would like to see more settings with beam-powered propulsion. That’s honestly the most realistic way of actually achieving interstellar travel. You set up large beaming arrays powered by fusion reactors or huge solar arrays. Or you build a laser system right out of the Sun’s upper atmosphere. Then you accelerate to significant fractions of c, riding on a beam of laser light.

        Slowing down is a problem, but even that can be done with beam power. As it approaches a destination system, a ship can unfurl a secondary mirror array. If the system back at Sol can maintain focus over that distance, you use the secondary array to bounce light back onto the incoming craft, slowing it down. And if you can’t maintain focus over that distance, you can use chained pushing lasers powered by the destination Sun to send a slow down array ahead of your incoming crewed starship. Then you just have pushing lasers installed in both systems, and you can easily send ships back and forth.

        If we end up ever actually doing interstellar travel for real, it’s likely to be through this method. Laser light sails are the cheat code for practical interstellar travel, but they almost never show up in fiction. Which is a shame, as there’s a lot of interesting settings and themes that could be explored. If you’re riding on a beam ship, you don’t actually have engines onboard capable of speeding up or braking your ship. You surely have some engines - to avoid space debris and for navigating before/after being accelerated/decelerated by the laser arrays. But you are ultimately completely at the mercy of the people operating those beaming arrays. If you’re relying on a braking array to slow your ship down at its destination, what happens if the destination system decides you’re no longer welcome there? By simply not turning on the laser, you will be doomed to scream off into the void. And speeding up/slowing down is just such an intricate dance of light and momentum. Lasers have to be aimed at not where your ship is, but where it’s going to be. And a chain of many stations may need to work together, each in their turn, for the journey to succeed. And who is paying for all this infrastructure? Who controls it? Is it nation states, unified world government, is it private corporations? Is travel on them free, or do you have to pay a lifetimes of wages to afford a ride on a beam ship? Lots of possibilities. Oh, and since ships travel along known paths, space piracy is a real possibility in the right setting.

        • CheeseNoodle@lemmy.world
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          11 months ago

          Not to mention a beam that powerful is naturally a highly potent weapon with potentially interstellar ranges, that’s a lot of power even for a government.

        • burntbacon@discuss.tchncs.de
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          11 months ago

          Yep. Did it way before the expanse. I think that was my first introduction to the concept of accelerate flip accelerate the other way.