• HarryOru@lemmy.zip
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    5 months ago

    Forspoken has one of the best battle and movement gameplay systems in gaming, or at the very least in the “power fantasy sandbox” genre. Its story and dialogue are also a very cute, earnest take on Isekai that didn’t deserve the backlash they got. It has its flaws but it’s absolutely nowhere close to being the utter cringe-fest and terrible game that people like Asmongold successfully convinced the rest of the internet it was (because it has a female POC protagonist, basically). Personally, as someone who wanted to live the ultimate elemental wizard power-fantasy in a game since I was a child, Forspoken gave me everything I wanted and more (like cats! Lots of adorable cats).

  • brognak@lemmy.dbzer0.com
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    5 months ago

    Resident Evil…3

    The one that as far as I can tell everyone hates I played the absolute shit out of as a kid. I remember speed running it before I knew that was a thing to unlock everything. Used to just do 2-3 playthroughs a week just vibin.

    • Omega@lemmy.world
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      5 months ago

      Did people hate that one? I know people don’t like the remake because it took out a bunch of content. But I remember feeling like Nemesis becoming the face of the franchise for a time.

  • shirasho@feddit.online
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    5 months ago

    I happen to love FFXII, but everyone I talk to hates it. I understand it more with the Zodiac Age version since they made a few unnecessary changes, but the original was fun.

  • DamienGramatacus@lemmy.world
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    5 months ago

    Not a favourite but back in the day, me and my friend played the shit out of Battle Arena Toshinden on the PS1. Have since heard on various podcasts that people hated it. I genuinely loved it at the time.

  • KubrickFR@lemmy.world
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    5 months ago

    Rayman M or Rayman Arena in North America. A PS2 era multiplayer 3D Rayman game with only 2 game modes, battle and racing. Most people hate one of the game modes, so half the game and are disappinted but the lack a content. Some critic said that the senses of speed is dull and the level design can be flat-out horrible.

    I guess like all multiplayer games it’s easier to have fun with friends, but I liked the challenging and sometimes cruel level design that forced skill and reflexes in rcing mode.

    • RightHandOfIkaros@lemmy.world
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      5 months ago

      I think John Romero’s Daikatana had a lot of amazing ideas that just couldn’t be realized in the final release of the game due to circumstances during its development.

      It is objectively a bad game, one of the worst actually, but I sure do see a lot of potential in it.

  • Err(()).unwrap()@lemmy.world
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    5 months ago

    I liked Watch Dogs 1 mainly because I didn’t consume any pre-release media about it. Whatever downgrade there may have been, I was unaffected. The game and its story are about as Ubisoft as they come (and I don’t mean that in a particularly positive way), but it was great for fucking around.

    I also liked Cyberpunk 2077’s launch version, but at the same time, I think the people who are trying to memory hole the objectively dogshit launch state of both 2077 and The Witcher 3 are perpetuating the problem.

    • Katana314@lemmy.world
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      5 months ago

      I adored Watch Dogs 2 because, in an era discovering “partial multiplayer”, in the case of Dark Souls, WD2 really refined that formula, even if it didn’t quite nail the rest the way people wanted. You would be randomly driving around and get an option to disrupt or assist someone else’s singleplayer game, without any loading screens.

      I also admit I enjoy the way they promote stealth by making it the main way to keep things nonlethal, and stop bullets from flying. The series has an interesting bit of guidance against violent escalation; don’t escalate to guns against bad guys, and they likely won’t do the same to you. And thanks to all the hacker tools, an enemy that brings heavy artillery and turrets to a fist fight may find themselves facing their own weapons.

      • Flatfire@lemmy.ca
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        5 months ago

        I had a blast with WD2. It was just fun. Unlike the first game, if wasn’t taking itself too seriously and it came out at a time where Ubi was still sorta developing what would become their open world formula, so it still felt fresher than similar titles do now.

      • garretble@lemmy.world
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        5 months ago

        I loved WD2, and I purposefully never bought/got the lethal weapons if I could help it. You probably get a couple as a matter of course in the game (I don’t remember), but I always just used the stun gun or melee - though hitting someone with an 8-ball on a rope is probably going to do some damage.

        I don’t think any game since has made it as fun to pilot a little drones like this game. I loved being able to casually sit outside and sneak into places with the drones.

    • OrgunDonor@lemmy.world
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      5 months ago

      I also liked Watch Dogs, I enjoyed the darker tone and it’s more serious setting. Good game play, story was good enough, a bit janky with some optimization issues. But overall it was good.

      I don’t think I really cared about the downgrade either. But it really was around when my trust in what Devs and publishers were saying about their games was the lowest. So many games were bullshots and rendered trailers so you took the idea and if it was interesting you just waited to see the actual product.

      Cyberpunk was also my game of the year, I had immense fun with the launch version and I was lucky enough to have minimal bugs and most were dumb shit. I think I had 2 which were gameplay and caused issues. It launched in a terrible state and I expect it as well, CDPR don’t have a great history of releasing bug free games. But, they do have a history of patching and fixing the broken bits. It also should not have been anywhere near the old gen consoles, that was stupid.

    • kazerniel@lemmy.world
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      5 months ago

      I liked Watch Dogs 1 mainly because I didn’t consume any pre-release media about it. Whatever downgrade there may have been, I was unaffected.

      My game in this vein was Spore. I enjoyed it for what it was, not having seen any of the pre-release hype and changes.

  • SmoothOperator@lemmy.world
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    5 months ago

    The Mount and Blade games feel like such a janky mess, and I don’t know anyone else that likes or plays them. But I absolutely adore the combat gameplay, nowhere else do I feel that merge between tactical medieval warfare and intense personal combat.

    All the strategy/diplomacy/trading/RPG stuff on top is fine, but only as a context for the combat gameplay.

  • HubertManne@piefed.social
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    5 months ago

    mmos are not especially popular and I just returned to sto and champions online. I would play them all the time if I could. I like hanging out in virtual worlds with a little gameplay to make it interestin.

  • Uruanna@lemmy.world
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    5 months ago

    Asura’s Wrath, the button masher QTE on rail and DLC true end drew a lot of hate at the time, but I loved the storytelling and the visceral characterization.

    • Lumisal@lemmy.world
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      5 months ago

      I think the hate was in the true end being locked behind DLC. I loved the game but could never finish it because the server to buy the DLC was down by then.

    • chunkystyles@sopuli.xyz
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      5 months ago

      I can’t tell you how many times I payed that final Terran level where you built the base. I never did get to play it multiplayer.

      It was an excellent game.