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Sundray@lemmus.org to Comic Strips@lemmy.worldEnglish · 1 year ago

A Rimworld fan comic

lemmus.org

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A Rimworld fan comic

lemmus.org

Sundray@lemmus.org to Comic Strips@lemmy.worldEnglish · 1 year ago
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Azul Crescent’s silly scribbles.

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  • 13igTyme@lemmy.world
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    1 year ago

    I played Cosmoteer before this DLC came out. Everything ends up being a box. I’m guessing FTL and similar games also have that problem.

    • JackbyDev@programming.dev
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      1 year ago

      ☝️🤓 You don’t design ships in FTL!

  • A_Random_Idiot@lemmy.world
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    1 year ago

    I mean… you cant exactly be shocked, when cube/square based objects are the second most efficient shape in a cube/tile based world.

    As for what the most efficient shape is, well, anyone familiar with RCE should know that one by heart.

  • Lushed_Lungfish@lemmy.ca
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    1 year ago

    ISO 9001 Human Starship. Brick. With guns.

  • Rexiose@lemmy.zip
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    1 year ago

    Every FU***** time

  • Furbag@lemmy.world
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    1 year ago

    Also applies to Avorion lol.

  • Jumi@lemmy.world
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    1 year ago

    Ha, my gravship still looks like a mushroom from my mushroom people eating mushrooms in their mushroom biom mushroom-formed colony. All Hail the Shroom Rocket!

  • Phoenix3875@lemmy.world
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    1 year ago

    In space, shape doesn’t matter as much as mass center. Here’s the spaceship Sidonia from Knights of Sidonia

    Sidonia from Knights of Sidonia

    • Synapse@lemmy.world
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      1 year ago

      Cool design ! This sent me for a small research loop, wondering if there is any connection to the song from Muse Knights of Cydonia. The song came out in 2006 and the first manga in 2009. Most likely explanation is they are both named after the Cydonia region of Mars. Probably, the manga got translated back from Japanese phonetically.

    • theunknownmuncher@lemmy.world
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      1 year ago

      Unless you go really fast, then an aerodynamic shape becomes super important again

      • NιƙƙιDιɱҽʂ@lemmy.world
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        1 year ago

        Yeah, can’t have that pesky air resistance slow you down. In…space.

        Edit: Okay, now I’m actually super curious at what speed this would come into effect. I know space isn’t 100% vaccuum, so there is some point where this would become a necessary factor to consider. However, it must be at truly insane speeds, no?

        • theunknownmuncher@lemmy.world
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          1 year ago

          Space is full of particles, and if you want to travel relativistic speeds, they’re a problem.

  • Natanox@discuss.tchncs.de
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    1 year ago

    We are the Box-shapes, resistance is inefficient.

  • AgentOrangesicle@lemmy.world
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    1 year ago

    500 named thrumbos and 2600 harvested kidneys later:

    • devilish666@lemmy.world
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      1 year ago

      2600 kidneys ?? That’s rookie number.
      Why only harvest kidneys when you can harvest anything until nothing left ?

      • AgentOrangesicle@lemmy.world
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        1 year ago

        You’ve got a hard point there. At more than 100 colonists, my game loads in at less than one frame per second. That’s why there’s a cap on kidney harvesting. Otherwise, I would be a more terrible monster. Thanks for your concern, though.

      • JackbyDev@programming.dev
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        1 year ago

        One lung, one kidney, liver. In that order. Kidney affects blood filtration which means infections are more likely. You could do the heart but there are currently no ways to get any sort of artificial livers while there are artificial hearts. Plus livers and hearts sell for the same price if that’s your vibe.

  • Soapbox@lemmy.zip
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    1 year ago

    Starfield. I want it to look cool. But I also don’t want to climb the damn ladders inside my ship, so I end up with a big flat slab.

    • A_Random_Idiot@lemmy.world
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      1 year ago

      It STILL pisses me off how god awful starship building was.

      Its like… how can you not fucking conceive that I might want stairs in my ship.

      or control where the fucking doors/ladders go.

      but no… we have to generate laberinthine messes because apparently the power core is a goddamn minotaur.

  • TheHotze@lemmy.world
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    1 year ago

    This is, in concept, why my brother won’t play space engineers with me.

  • Skalix@lemmy.world
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    1 year ago

    Also applicable to Cosmoteer

    • jrbaconcheese@yall.theatl.social
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      1 year ago

      And Factorio: Space Age

      • evidences@lemmy.world
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        1 year ago

        As some one currently redesigning a box space ship in Factorio I can confirm this.

        • peoplebeproblems@midwest.social
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          1 year ago

          I’ve made ships that have made it to the first 3 planets.

          They never make it back though, and I always forget I need a way to use the research on each planet.

          The bioplanet with its stupid item half life timers can fuck all the way off though.

          • evidences@lemmy.world
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            1 year ago

            I just overbuild every ship and then don’t need to worry about if my ships make it back.

      • Mac@mander.xyz
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        1 year ago

        And BossConstructor

  • Apocalypteroid@lemmy.world
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    1 year ago

    I’m surprised anyone has the patience to get to a space ship. I get bored late midgame when you run out of steel and have to juggle caravans and a colony which is constantly beset with attacks and adverse conditions.

    • chilicheeselies@lemmy.world
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      1 year ago

      I think this refers to the new (awesome) dlc where your base is a spaceship

      • JackbyDev@programming.dev
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        1 year ago

        Yes, but it’s a “gravship” to differentiate.

    • Limonene@lemmy.world
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      1 year ago

      In the Odyssey DLC, there is a scenario where you start with a ship.

      Raid strength is proportional to your wealth, as shown in the history tab. You can reduce raid strength by donating wealth (using caravans or drop pods) to potential allies.

    • A_Random_Idiot@lemmy.world
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      1 year ago

      its why I install the quarry mod and just dig forever in it lol

      • tankfox@midwest.social
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        1 year ago

        and turn the harvest rate up, I MEAN WAY UP

      • Apocalypteroid@lemmy.world
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        1 year ago

        There’s a FUCKING QUARRY MOD???!!! Thank you kind sir. I’m going mining.

        • A_Random_Idiot@lemmy.world
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          1 year ago

          https://steamcommunity.com/sharedfiles/filedetails/?id=3513840161

    • wrekone@lemmy.dbzer0.com
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      1 year ago

      It’s such fun game. I will never see what happens past midgame.

      • Apocalypteroid@lemmy.world
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        1 year ago

        Oh absolutely. I have hundreds of hours logged, probably over a thousand now. It just gets so complicated and intense that I give up before getting anywhere near “end game”.

      • A_Random_Idiot@lemmy.world
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        1 year ago

        Rimworld is the kind of game people beat once, then switch to Randy (the only nod-modded story teller that allows for indefinite gameplay) and just build big honkin castles, or go on genocidal conquests, or try to eat the entire world population… often paired with the genocidal conquests.

  • Rozaŭtuno@lemmy.blahaj.zone
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    1 year ago

    Me playing Kingdom Hearts.

  • TachyonTele@piefed.social
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    1 year ago

    I’ve never even seen a ship. I didn’t even know there was a ship until a year or two after i started playing.

    I’ve still never seen it.

    • 9point6@lemmy.world
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      1 year ago

      New DLC

    • prole@lemmy.blahaj.zone
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      1 year ago

      Odyssey DLC just dropped recently…

      • Fifrok@discuss.tchncs.de
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        1 year ago

        But there was still a ship, the one you build to end the game

        • TachyonTele@piefed.social
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          1 year ago

          Yup! That’s exactly what i referring to.

        • chaogomu@lemmy.world
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          1 year ago

          Yes, but those ships look completely different. More like the skeleton of a ship.

    • theunknownmuncher@lemmy.world
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      1 year ago

      It’s a DLC that came out recently

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